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Exhibit no. 15,114Acc. 2026.15114

CRust1

Rust server · in the archive since 14 October 2026

Offline 37.142.156.183:28015 checked 13d ago

quad moddedoxidesoftcore
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,114top 70%
Last wipe14d agoThu 15 Oct, 11:10 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 16 Oct 2026, 09:50 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202611:10 UTC14d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    2
  2. Wed 14 Oct 202616:09 UTC14d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 15 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers, and #629 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on CRust1 mean?

These tags from CRust1, read by the game's server browser, are: gmsoftcore (Game mode): An easier ruleset, softcore, applies here; mp10 (Max players): 10 slots are set on this server; ts4 (Group limit): A team may hold no more than 4; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include CRust1?

The Rust Server History lists that feature CRust1 are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Server entry

Which version of Rust does CRust1 run?

Rust network protocol 2634 and build 167781 is the build CRust1 runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is CRust1 online, and how reliable is it?

The record shows CRust1 offline at this moment, last seen 13 days 4 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 14 October 2026 is when Rust Server History first saw it.

Where is CRust1 located?

You will find no region published by CRust1. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 37.142.156.183:28015.

Wipe log

What does wipe day look like on CRust1?

An average peak of 2 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on CRust1?

Its rhythm is not yet clear: too few of CRust1's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 14 days 3 hours ago.

Player counts

How does CRust1 rank against other Rust servers?

Player hours over the last seven days put CRust1 at #15,114: a place in the top 70% of all ranked servers. Within its group of quad servers, this entry ranks #629.

How busy is CRust1?

CRust1 is offline at present, having last been seen 13 days 4 hours ago.

Rules and settings

What are the rules and settings on CRust1?

The name of CRust1 carries no gather rate. A group may hold 4 players at most (quad). softcore is the game mode, The easier mode from Facepunch: part of your loot is kept. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is disabled.

Which map does CRust1 run?

A procedural map is what CRust1 runs; the game generates it.

Joining the server

How do I join CRust1?

Press F1 in Rust to open the console, then enter client.connect 37.142.156.183:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, softcore, applies here.
mp10
Max players 10 slots are set on this server.
ts4
Group limit A team may hold no more than 4.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.