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Exhibit no. 15,383Acc. 2026.15383

RED PLANET TEST (local)

Rust server · in the archive since 18 October 2026

Offline 37.142.154.193:28015 checked 8d ago

trio moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,383top 70%
Last wipe9d agoMon 19 Oct, 21:29 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 20 Oct 2026, 19:10 UTCAll times UTC.

The record of each wipe

  1. Tue 20 Oct 202609:54 UTC9d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 19 Oct 202621:29 UTC9d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  3. Mon 19 Oct 202615:03 UTC10d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  4. Mon 19 Oct 202604:29 UTC10d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.4 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 20 OctMon 19 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct23 Oct25 Oct27 Oct

Top 70% of all ranked servers, and #526 of the trio servers (top 83%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RED PLANET TEST (local) mean?

You can see the tags RED PLANET TEST (local) publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts3 (Group limit): A team may hold no more than 3; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RED PLANET TEST (local)?

These Rust Server History lists include RED PLANET TEST (local): Modded Rust servers: the record and Trio Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks.

The record

Which version of Rust does RED PLANET TEST (local) run?

Rust network protocol 2634 and build 167781 is the build RED PLANET TEST (local) runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RED PLANET TEST (local) online, and how reliable is it?

The record shows RED PLANET TEST (local) offline at this moment, last seen 8 days 20 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 18 October 2026 is when Rust Server History first saw it.

Where is RED PLANET TEST (local) located?

No region is published by RED PLANET TEST (local). Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 37.142.154.193:28015.

Wipe record

What does wipe day look like on RED PLANET TEST (local)?

0 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on RED PLANET TEST (local)?

No next wipe can be predicted: RED PLANET TEST (local) wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 9 days 17 hours ago its current world was made.

Population

How does RED PLANET TEST (local) rank against other Rust servers?

The last seven days of player hours place RED PLANET TEST (local) at #15,383, among the top 70% of all ranked servers. Ranked against other trio servers, it stands at #526.

How busy is RED PLANET TEST (local)?

The last sighting of RED PLANET TEST (local) in the live count was 8 days 20 hours ago; it is offline now.

Rules, map

What are the rules and settings on RED PLANET TEST (local)?

The name of RED PLANET TEST (local) carries no gather rate. You may join a group of up to 3 players (trio). Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Join record

How do I join RED PLANET TEST (local)?

Press F1 in Rust to open the console, then enter client.connect 37.142.154.193:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts3,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts3
Group limit A team may hold no more than 3.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.