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Exhibit no. 15,383Acc. 2026.15383
RED PLANET TEST (local)
Rust server · in the archive since 18 October 2026
Offline 37.142.154.193:28015 checked 8d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
18 Oct Last seen 19 Oct04:29 19 Oct15:03 19 Oct21:29 20 Oct09:54
a wipe on recordthe monthly force wipeexpectedlast seen, 20 Oct 2026, 19:10 UTCAll times UTC.
The record of each wipe
-
Tue 20 Oct 202609:54 UTC9d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Mon 19 Oct 202621:29 UTC9d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
-
Mon 19 Oct 202615:03 UTC10d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Mon 19 Oct 202604:29 UTC10d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, and #526 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on RED PLANET TEST (local) mean?
You can see the tags RED PLANET TEST (local) publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts3 (Group limit): A team may hold no more than 3; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include RED PLANET TEST (local)?
These Rust Server History lists include RED PLANET TEST (local): Modded Rust servers: the record and Trio Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks.
The record
Which version of Rust does RED PLANET TEST (local) run?
Rust network protocol 2634 and build 167781 is the build RED PLANET TEST (local) runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is RED PLANET TEST (local) online, and how reliable is it?
The record shows RED PLANET TEST (local) offline at this moment, last seen 8 days 20 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 18 October 2026 is when Rust Server History first saw it.
Where is RED PLANET TEST (local) located?
No region is published by RED PLANET TEST (local). Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 37.142.154.193:28015.
Wipe record
What does wipe day look like on RED PLANET TEST (local)?
0 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on RED PLANET TEST (local)?
No next wipe can be predicted: RED PLANET TEST (local) wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 9 days 17 hours ago its current world was made.
Population
How does RED PLANET TEST (local) rank against other Rust servers?
The last seven days of player hours place RED PLANET TEST (local) at #15,383, among the top 70% of all ranked servers. Ranked against other trio servers, it stands at #526.
How busy is RED PLANET TEST (local)?
The last sighting of RED PLANET TEST (local) in the live count was 8 days 20 hours ago; it is offline now.
Rules, map
What are the rules and settings on RED PLANET TEST (local)?
The name of RED PLANET TEST (local) carries no gather rate. You may join a group of up to 3 players (trio). Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Join record
How do I join RED PLANET TEST (local)?
Press F1 in Rust to open the console, then enter client.connect 37.142.154.193:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts3,^o^z
Game
gmrust
mp10
ts3
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.