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Exhibit no. 11,396Acc. 2026.11396

RED PLANET TEST (local)

Rust server · in the archive since 25 October 2026

Offline 37.142.144.119:28015 checked 4d ago

trio moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak 1
Rank#11,396top 51%
Last wipe4d agoSun 25 Oct, 13:43 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 15:40 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202613:43 UTC4d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct30 Oct

Top 51% of all ranked servers, and #461 of the trio servers (top 74%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RED PLANET TEST (local) mean?

You can see the tags RED PLANET TEST (local) publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts3 (Group limit): A team may hold no more than 3; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RED PLANET TEST (local)?

These Rust Server History lists include RED PLANET TEST (local): Modded Rust servers: the record and Trio Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last week.

The record

Which version of Rust does RED PLANET TEST (local) run?

The recorded build for RED PLANET TEST (local) is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RED PLANET TEST (local) online, and how reliable is it?

Offline now, RED PLANET TEST (local) was last seen 4 days 13 hours ago. Of 96 hours in the last 4 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 25 October 2026.

Where is RED PLANET TEST (local) located?

You will find no region published by RED PLANET TEST (local). The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 37.142.144.119:28015.

Wipe history

What does wipe day look like on RED PLANET TEST (local)?

1 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on RED PLANET TEST (local)?

Its rhythm is not yet clear: too few of RED PLANET TEST (local)'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 4 days 14 hours ago its current world was made.

Player record

How does RED PLANET TEST (local) rank against other Rust servers?

The last seven days of player hours place RED PLANET TEST (local) at #11,396, among the top 51% of all ranked servers. Within its group of trio servers, this entry ranks #461.

How busy is RED PLANET TEST (local)?

The last sighting of RED PLANET TEST (local) in the live count was 4 days 13 hours ago; it is offline now. A seven-day average of 0 players is recorded, with a peak of 1.

Map and rules

What are the rules and settings on RED PLANET TEST (local)?

The name of RED PLANET TEST (local) carries no gather rate. You may join a group of up to 3 players (trio). Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Join record

How do I join RED PLANET TEST (local)?

Enter client.connect 37.142.144.119:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts3
Group limit A team may hold no more than 3.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.