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Exhibit no. 15,846Acc. 2026.15846

Good Neighbors Bad Neighbors

Rust server · in the archive since 13 September 2026

Offline 37.114.56.37:27031 checked 19d ago

To visit
Players now 0/ 80
0% full
7-day average0peak –
Rank#15,846top 72%
Last wipe28d agoThu 1 Oct, 18:09 UTC · no schedule published
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 10 Oct 2026, 13:20 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:09 UTC FW28d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Good Neighbors Bad Neighbors mean?

These tags from Good Neighbors Bad Neighbors, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp80 (Max players): The server holds 80 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Good Neighbors Bad Neighbors?

These Rust Server History lists include Good Neighbors Bad Neighbors: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does Good Neighbors Bad Neighbors run?

Rust network protocol 2634 and build 167398 is the build Good Neighbors Bad Neighbors runs, on Linux. The protocol must match to join, and Steam handles that update.

Is Good Neighbors Bad Neighbors online, and how reliable is it?

Offline now, Good Neighbors Bad Neighbors was last seen 19 days 5 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Good Neighbors Bad Neighbors located?

You will find no region published by Good Neighbors Bad Neighbors. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 37.114.56.37:27031.

Wipe record

What does wipe day look like on Good Neighbors Bad Neighbors?

At their busiest, its recent wipes drew an average of 1 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Good Neighbors Bad Neighbors?

Good Neighbors Bad Neighbors wipes with the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 28 days ago, the current world is what it runs now.

Population

How does Good Neighbors Bad Neighbors rank against other Rust servers?

The last seven days of player hours place Good Neighbors Bad Neighbors at #15,846, among the top 72% of all ranked servers.

How busy is Good Neighbors Bad Neighbors?

Good Neighbors Bad Neighbors is offline at present, having last been seen 19 days 5 hours ago.

Rules, map

What are the rules and settings on Good Neighbors Bad Neighbors?

No gather rate is stated in the name of Good Neighbors Bad Neighbors. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does Good Neighbors Bad Neighbors run?

A procedural map is what Good Neighbors Bad Neighbors runs; the game generates it.

Joining the server

How do I join Good Neighbors Bad Neighbors?

Press F1 in Rust to open the console, then enter client.connect 37.114.56.37:27031 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp80,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp80
Max players The server holds 80 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.