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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,284Acc. 2026.15284

Annoying Orange Roleplay

Rust server · in the archive since 13 September 2026

Online 37.10.124.176:21000 checked 11m ago

quad moddedoxidesoftcore
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,284top 69%
Last wipe28d agoThu 1 Oct, 18:10 UTC · no schedule published
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 01:35 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:10 UTC FW28d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Folder 2

Server performance

02.557.51002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, and #616 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Annoying Orange Roleplay mean?

The game's server browser reads these tags published by Annoying Orange Roleplay: gmsoftcore (Game mode): An easier ruleset, softcore, applies here; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): The team cap is 4; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Annoying Orange Roleplay?

These Rust Server History lists include Annoying Orange Roleplay: Modded Rust servers: the record and Rust roleplay servers on record. It appears under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

The record

Does Annoying Orange Roleplay run smoothly?

Across the last 48 hours it averaged 10 server fps; the low was 10. As many as 92,679 entities were in the world: buildings, deployables and the rest. The highest memory use was 2,508 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Annoying Orange Roleplay run?

On Windows, Annoying Orange Roleplay runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Annoying Orange Roleplay online, and how reliable is it?

The live count shows Annoying Orange Roleplay online right now. About 17 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is Annoying Orange Roleplay located?

There is no region published by Annoying Orange Roleplay. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 37.10.124.176:21000.

Wipe history

What does wipe day look like on Annoying Orange Roleplay?

0 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Annoying Orange Roleplay?

Annoying Orange Roleplay wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 28 days 7 hours ago.

Player counts

How does Annoying Orange Roleplay rank against other Rust servers?

Over seven days of player hours, Annoying Orange Roleplay ranks #15,284, inside the top 69% of all ranked servers. Ranked against other quad servers, it stands at #616.

How busy is Annoying Orange Roleplay?

Of its 50 slots, Annoying Orange Roleplay currently has 0 filled. The seven-day average for this entry is 0 players.

Rules, map

What are the rules and settings on Annoying Orange Roleplay?

No gather rate is stated in the name of Annoying Orange Roleplay. A group may hold 4 players at most (quad). Under game mode, the entry reads softcore, The easier mode from Facepunch: part of your loot is kept. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Annoying Orange Roleplay run?

A procedural map of size 4,000 with seed 6738 is what Annoying Orange Roleplay runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join Annoying Orange Roleplay?

Entering client.connect 37.10.124.176:21000 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, softcore, applies here.
mp50
Max players The server holds 50 slots.
ts4
Group limit The team cap is 4.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.