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Exhibit no. 15,945Acc. 2026.15945

wdnmd_1

Rust server · in the archive since 6 October 2026

Offline 36.142.190.36:28015 checked 22d ago

biweekly wipes pve
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,945top 71%
Last wipe491d agoTue 24 Jun, 11:11 UTC · biweekly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on wdnmd_1 mean?

The game's server browser reads these tags published by wdnmd_1: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; v2590 (Protocol): The server runs game protocol 2590; matching it is required to join; cs123128 (Build): This server runs game build 123128; ptrak (Networking): The network layer is RakNet, the game's standard one; $rau1 (Region code): Recorded region code: au1; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): Player combat is off: the world is the threat. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include wdnmd_1?

These Rust Server History lists include wdnmd_1: Rust community servers and Rust PvE servers, on record. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Wipe schedule: Every two weeks.

Server entry

Which version of Rust does wdnmd_1 run?

Rust network protocol 2590 and build 123128 is the build wdnmd_1 runs, on Windows. The protocol must match to join, and Steam handles that update.

Is wdnmd_1 online, and how reliable is it?

The record shows wdnmd_1 offline at this moment, last seen 22 days 23 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 6 October 2026.

Where is wdnmd_1 located?

You will find no region published by wdnmd_1, and its region code is au1. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 36.142.190.36:28015.

Wipe history

What is the wipe schedule on wdnmd_1?

An estimate from the force wipe gives wdnmd_1's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 491 days 17 hours ago. A wipe every two weeks is published in its tags.

Player counts

How does wdnmd_1 rank against other Rust servers?

The last seven days of player hours place wdnmd_1 at #15,945, among the top 71% of all ranked servers.

How busy is wdnmd_1?

No current count exists for wdnmd_1; it was last seen 22 days 23 hours ago.

Rules and settings

What are the rules and settings on wdnmd_1?

No gather rate is stated in the name of wdnmd_1. No group limit is recorded. Recorded as pve, with this note: fighting other players is excluded. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does wdnmd_1 run?

The game generates the map on wdnmd_1, which is procedural.

Joining the server

How do I join wdnmd_1?

Press F1 in Rust to open the console, then enter client.connect 36.142.190.36:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$rau1,v2590,^b,^p,gmrust,cs123128

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
v2590
Protocol The server runs game protocol 2590; matching it is required to join.
cs123128
Build This server runs game build 123128.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rau1
Region code Recorded region code: au1.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.