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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 8,646Acc. 2026.8646

ServerName

Rust server · in the archive since 5 October 2026

Offline 31.76.97.1:28015 checked 2d ago

To visit
Players now 0/ 5
0% full
7-day average1peak 1
Rank#8,646top 39%
Last wipe3d agoSat 24 Oct, 13:36 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 24 Oct 2026, 21:20 UTCAll times UTC.

The record of each wipe

  1. Sat 24 Oct 202613:36 UTC3d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Mon 5 Oct 202607:29 UTC22d ago
    Peak
    1
    Crowd
    held half
    Lasted
    19.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

19.3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k5 Oct9 Oct13 Oct19 Oct23 Oct27 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on ServerName mean?

These tags from ServerName, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include ServerName?

These Rust Server History lists include ServerName: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server record

Which version of Rust does ServerName run?

The recorded build for ServerName is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is ServerName online, and how reliable is it?

ServerName was last seen 2 days 19 hours ago and is offline right now. 9 of 168 hours, or 5% of the time, over the last 7 full days. The first sighting by Rust Server History was on 5 October 2026.

Where is ServerName located?

There is no region published by ServerName. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 31.76.97.1:28015.

Wipe history

What does wipe day look like on ServerName?

At their busiest, its recent wipes drew an average of 1 players. 0 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on ServerName?

The record holds too few of ServerName's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 3 days 2 hours ago its current world was made.

Player record

How does ServerName rank against other Rust servers?

The last seven days of player hours place ServerName at #8,646, among the top 39% of all ranked servers.

How busy is ServerName?

The last sighting of ServerName in the live count was 2 days 19 hours ago; it is offline now. The seven-day average stands at 1 players; the peak is 1.

Rules and settings

What are the rules and settings on ServerName?

No gather rate is stated in the name of ServerName. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does ServerName run?

The game generates the map on ServerName, which is procedural.

Join record

How do I join ServerName?

Entering client.connect 31.76.97.1:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.