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The server's own banner, as it publishes it

Exhibit no. 13,774Acc. 2026.13774

DutchRust Staging Test Server

Rust server · in the archive since 13 September 2026

Online 31.70.90.35:28015 checked 11m ago

To visit
Players now 0/ 10
0% full
7-day average0peak 1
Rank#13,774top 62%
Last wipe8h agoTue 27 Oct, 18:40 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 02:45 UTCAll times UTC.

The record of each wipe

  1. Tue 27 Oct 202618:40 UTC8h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 20 Oct 202613:29 UTC7d ago
    Peak
    0
    Crowd
    –
    Lasted
    7.2 days
    Players before
    0
  3. Thu 24 Sep 202618:26 UTC33d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    25.8 days
    Players before
    0
  4. Wed 16 Sep 202615:12 UTC41d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    8.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.1 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Tue 20 OctThu 24 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.250.50.75103:0012:0021:0005:0014:0001:00Wiped Tue 27 Oct, 18:40 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
02040608003:0012:0021:0005:0014:0001:00Wiped Tue 27 Oct, 18:40 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on DutchRust Staging Test Server mean?

The game's server browser reads these tags published by DutchRust Staging Test Server: gmvanilla (Game mode): The mode here is vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs169448 (Build): This server runs game build 169448; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include DutchRust Staging Test Server?

The Rust Server History lists that feature DutchRust Staging Test Server are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server record

Does DutchRust Staging Test Server run smoothly?

Averaged over the last 48 hours: 60 server fps, with 60 the lowest. As many as 118,000 entities were in the world: buildings, deployables and the rest. The highest memory use was 2,177 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does DutchRust Staging Test Server run?

Rust network protocol 2635 and build 169448 is the build DutchRust Staging Test Server runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is DutchRust Staging Test Server online, and how reliable is it?

The live count shows DutchRust Staging Test Server online right now. About 1 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 166 were up: 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is DutchRust Staging Test Server located?

You will find no region published by DutchRust Staging Test Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 31.70.90.35:28015 as the address.

Wipe log

What does wipe day look like on DutchRust Staging Test Server?

1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.

What is the wipe schedule on DutchRust Staging Test Server?

There is no next wipe to predict on DutchRust Staging Test Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 8 hours ago, the current world is what it runs now.

Population

How does DutchRust Staging Test Server rank against other Rust servers?

Player hours over the last seven days put DutchRust Staging Test Server at #13,774: a place in the top 62% of all ranked servers.

How busy is DutchRust Staging Test Server?

0 players are on DutchRust Staging Test Server at present, from 10 slots. Stored history gives a seven-day average of 0 players and a peak of 1. The busiest hour of the last 48 was 19:00 UTC, averaging 0 players.

Rules and settings

What are the rules and settings on DutchRust Staging Test Server?

You will not find a gather rate in the name of DutchRust Staging Test Server. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does DutchRust Staging Test Server run?

A procedural map of size 4,500 with seed 1216243222 is what DutchRust Staging Test Server runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join DutchRust Staging Test Server?

Press F1 in Rust to open the console, then enter client.connect 31.70.90.35:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://dutchrustserver.nl is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs169448,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs169448
Build This server runs game build 169448.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.