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Exhibit no. 15,432Acc. 2026.15432
Test Server (by magic)
Rust server · in the archive since 26 October 2026
Offline 31.7.57.155:28015 checked 1d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Next wipe Sunday 1 November, 18:39 UTC, in 4d 5h. Weekly: 7 days after its last wipe
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Test Server (by magic) mean?
You can see the tags Test Server (by magic) publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): Slot count: 150; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^w (Weekly): Wipes fall every week; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Test Server (by magic)?
The Rust Server History lists that feature Test Server (by magic) are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Server entry
Which version of Rust does Test Server (by magic) run?
On Windows, Test Server (by magic) runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.
Is Test Server (by magic) online, and how reliable is it?
Offline now, Test Server (by magic) was last seen 44 hours ago. 0 of 24 hours is 0% of the time, across the last 1 full day. 26 October 2026 is when Rust Server History first saw it.
Where is Test Server (by magic) located?
You will find no region published by Test Server (by magic). The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 31.7.57.155:28015.
Wipe log
What is the wipe schedule on Test Server (by magic)?
Drawn from weekly: 7 days after its last wipe, Test Server (by magic)'s next wipe is an estimate. Due on Sunday 1 November at 18:39 UTC is its next wipe. 2 days 18 hours ago its current world was made. Its tags carry a weekly wipe schedule.
Player record
How does Test Server (by magic) rank against other Rust servers?
The last seven days of player hours place Test Server (by magic) at #15,432, among the top 69% of all ranked servers.
How busy is Test Server (by magic)?
Test Server (by magic) is offline at present, having last been seen 44 hours ago. The seven-day average for this entry is 0 players.
Map and rules
What are the rules and settings on Test Server (by magic)?
No gather rate is stated in the name of Test Server (by magic). No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does Test Server (by magic) run?
A procedural map is what Test Server (by magic) runs; the game generates it.
Joining the server
How do I join Test Server (by magic)?
Enter client.connect 31.7.57.155:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp150
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.