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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 14,735Acc. 2026.14735

Rustochill

Rust server · in the archive since 3 October 2026

Offline 31.58.178.92:28015 checked 24d ago

To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#14,735top 65%
Last wipe26d agoThu 1 Oct, 19:20 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Rustochill mean?

The game's server browser reads these tags published by Rustochill: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Rustochill?

These Rust Server History lists include Rustochill: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does Rustochill run?

On Windows, Rustochill runs Rust network protocol 2634 and build 166494. Steam updates your game for you; joining needs the same protocol.

Is Rustochill online, and how reliable is it?

The record shows Rustochill offline at this moment, last seen 24 days 23 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 3 October 2026.

Where is Rustochill located?

No region is published by Rustochill. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 31.58.178.92:28015.

Wipe log

What is the wipe schedule on Rustochill?

Its rhythm is not yet clear: too few of Rustochill's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 26 days 15 hours ago its current world was made.

Player counts

How does Rustochill rank against other Rust servers?

Player hours over the last seven days put Rustochill at #14,735: a place in the top 65% of all ranked servers.

How busy is Rustochill?

Rustochill is offline at present, having last been seen 24 days 23 hours ago.

Rules and settings

What are the rules and settings on Rustochill?

No gather rate is stated in the name of Rustochill. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does Rustochill run?

A procedural map is what Rustochill runs; the game generates it.

How to join

How do I join Rustochill?

Entering client.connect 31.58.178.92:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166494
Build This server runs game build 166494.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.