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Exhibit no. 15,230Acc. 2026.15230

ServerName

Rust server · in the archive since 25 September 2026

Offline 31.57.158.254:28015 checked 14d ago

To visit
Players now 0/ 2
0% full
7-day average0peak –
Rank#15,230top 70%
Last wipe21d agoWed 7 Oct, 15:00 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 14 Oct 2026, 19:55 UTCAll times UTC.

The record of each wipe

  1. Wed 7 Oct 202615:00 UTC21d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202615:56 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    6 days
    Players before
    1
  3. Fri 25 Sep 202623:03 UTC32d ago
    Peak
    1
    Crowd
    held half
    Lasted
    5.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.8 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Sep30 Sep5 Oct11 Oct16 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on ServerName mean?

You can see the tags ServerName publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include ServerName?

The Rust Server History lists that feature ServerName are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does ServerName run?

The recorded build for ServerName is Rust network protocol 2634 and build 167781 on Windows. Steam updates your game for you; joining needs the same protocol.

Is ServerName online, and how reliable is it?

Offline now, ServerName was last seen 14 days ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 25 September 2026 is when Rust Server History first saw it.

Where is ServerName located?

There is no region published by ServerName. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 31.57.158.254:28015 as the address.

Wipe record

What does wipe day look like on ServerName?

1 players on average was the busiest its recent wipes drew. 2 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on ServerName?

No next wipe can be predicted: ServerName wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 21 days 5 hours ago its current world was made.

Population

How does ServerName rank against other Rust servers?

The last seven days of player hours place ServerName at #15,230, among the top 70% of all ranked servers.

How busy is ServerName?

ServerName is offline at present, having last been seen 14 days ago.

Rules, map

What are the rules and settings on ServerName?

You will not find a gather rate in the name of ServerName. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does ServerName run?

The game generates the map on ServerName, which is procedural.

How to join

How do I join ServerName?

Entering client.connect 31.57.158.254:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.