The server's own banner, as it publishes it
Exhibit no. 8,204Acc. 2026.8204
[NL] RustNL | 3X
Rust server · in the archive since 1 October 2026
Online 31.56.25.76:28015 checked 10m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
1 Oct Now 1 Oct19:42 · FW 2 Oct15:17 7 Oct13:12 8 Oct18:07 22 Oct17:42
a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 23:06 UTCAll times UTC.
The record of each wipe
-
Thu 22 Oct 202617:42 UTC5d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 8 Oct 202618:07 UTC19d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 14 days
- Players before
- 0
-
Wed 7 Oct 202613:12 UTC20d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 1
-
Fri 2 Oct 202615:17 UTC25d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 4.9 days
- Players before
- 1
-
Thu 1 Oct 202619:42 UTC FW26d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on [NL] RustNL | 3X mean?
You can see the tags [NL] RustNL | 3X publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): The server holds 125 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include [NL] RustNL | 3X?
These Rust Server History lists include [NL] RustNL | 3X: 3x Rust server list, European Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 3x.
The record
Does [NL] RustNL | 3X run smoothly?
179 server fps on average over the last 48 hours, never below 120. Buildings, deployables and everything else in the world came to as many as 68,337 entities. Up to 3,314 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does [NL] RustNL | 3X run?
Rust network protocol 2634 and build 167781 is the build [NL] RustNL | 3X runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is [NL] RustNL | 3X online, and how reliable is it?
At this moment [NL] RustNL | 3X is online. Going by its reported uptime, it restarted about 5 days 2 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. 1 October 2026 is when Rust Server History first saw it.
Where is [NL] RustNL | 3X located?
No region tag is published by [NL] RustNL | 3X, but its name points to Europe. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 31.56.25.76:28015 as the address.
Wipe record
What does wipe day look like on [NL] RustNL | 3X?
1 players on average was the busiest its recent wipes drew. 1 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.
What is the wipe schedule on [NL] RustNL | 3X?
There is no next wipe to predict on [NL] RustNL | 3X, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 5 days 5 hours ago, the current world is what it runs now.
Player record
How does [NL] RustNL | 3X rank against other Rust servers?
Over seven days of player hours, [NL] RustNL | 3X ranks #8,204, inside the top 37% of all ranked servers.
How busy is [NL] RustNL | 3X?
Of its 125 slots, [NL] RustNL | 3X currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 2.
Rules, map
What are the rules and settings on [NL] RustNL | 3X?
You can read a 3x gather rate in the name of [NL] RustNL | 3X. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Carbon. The anti-cheat VAC from Valve is active.
Which map does [NL] RustNL | 3X run?
Generated by the game at size 3,500 with seed 1, the map on [NL] RustNL | 3X is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.
How to join
How do I join [NL] RustNL | 3X?
Press F1 in Rust to open the console, then enter client.connect 31.56.25.76:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp125
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.