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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,426Acc. 2026.15426

[US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W

Rust server, NA · in the archive since 13 September 2026

Offline NA 31.56.20.102:28015 checked 1d ago

2x trio weekly wipes moddedcarbon
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,426top 69% · #1534 in NA
Last wipe10d agoSat 17 Oct, 19:39 UTC · weekly schedule
Next wipe3d 0hSat 31 Oct, 19:39 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 07:00 UTCAll times UTC.

The record of each wipe

  1. Sat 17 Oct 202619:39 UTC10d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 8 Oct 202618:35 UTC20d ago
    Peak
    0
    Crowd
    –
    Lasted
    9 days
    Players before
    0
  3. Thu 1 Oct 202618:35 UTC FW27d ago
    Peak
    0
    Crowd
    –
    Lasted
    7 days
    Players before
    0
  4. Thu 24 Sep 202618:35 UTC34d ago
    Peak
    0
    Crowd
    –
    Lasted
    7 days
    Players before
    0
  5. Thu 17 Sep 202618:35 UTC41d ago
    Peak
    0
    Crowd
    –
    Lasted
    7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 19:39 UTC, in 3d 0h. Its weekly schedule tag · low confidence

7 daysusual gapbetween real wipes
75%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 3d 0hSat 31 Oct, 19:39 UTC
  2. 8d 0hThu 5 Nov, 19:00 UTCFW
  3. 10d 0hSat 7 Nov, 19:39 UTC
  4. 17d 0hSat 14 Nov, 19:39 UTC
  5. 24d 0hSat 21 Nov, 19:39 UTC
  6. 31d 0hSat 28 Nov, 19:39 UTC
  7. 36d 0hThu 3 Dec, 19:00 UTCFW
  8. 38d 0hSat 5 Dec, 19:39 UTC

The first 48 hours of its last wipes

Sat 17 OctThu 8 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123419:0021:0000:0002:0005:0007:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040019:0021:0000:0002:0005:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct21 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA, and #525 of the trio servers (top 84%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W mean?

The game's server browser reads these tags published by [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts3 (Group limit): The team cap is 3; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes weekly; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; NA (North America): North America is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W?

The Rust Server History lists that feature [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W are: 2x Rust servers: the record, Modded Rust servers: the record, Trio Rust servers: the record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Server record

Does [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W run smoothly?

Across the last 48 hours it averaged 213 server fps; the low was 197. As many as 69,093 entities were in the world: buildings, deployables and the rest. Up to 2,907 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W run?

On Windows, [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W runs Rust network protocol 2634 and build 167781. Steam updates your game for you; joining needs the same protocol.

Is [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W online, and how reliable is it?

[US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W was last seen 35 hours ago and is offline right now. Going by its reported uptime, it restarted about 4 days 11 hours ago. 152 of 168 hours, or 90% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W located?

With its NA tag, [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W lists itself in North America. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 31.56.20.102:28015.

Wipe log

What does wipe day look like on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W?

An average peak of 0 players was drawn by its recent wipes. On the latest wipe, 9 hours after the wipe, the crowd peaked.

What is the wipe schedule on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W?

Its schedule cannot be confirmed from the record, too few of [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W's wipes being on record, so the prediction follows its tag. On Saturday 31 October at 19:39 UTC its next wipe is due. 10 days 23 hours ago its current world was made. A weekly wipe schedule is published in its tags.

Player counts

How does [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W rank against other Rust servers?

[US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W ranks #15,426 on seven-day player hours: top 69% overall and #1,534 in North America. Within its group of trio servers, this entry ranks #525.

How busy is [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W?

No current count exists for [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W; it was last seen 35 hours ago. The seven-day average for this entry is 0 players.

Rules, map

What are the rules and settings on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W?

2x gathering is what the name of [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W records. A group may hold 3 players at most (trio). survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Carbon. VAC from Valve is switched on.

Which map does [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W run?

Seed 632248558, size 3,500: such is the procedural map [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W?

Enter client.connect 31.56.20.102:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://playsecondshift.com is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,^z,^y,^w,NA,gmrust,cs167781,ts3

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server holds 100 slots.
ts3
Group limit The team cap is 3.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly The server wipes weekly.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

NA
North America North America is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.