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Exhibit no. 14,622Acc. 2026.14622
Development (QP) [07.10]
Rust server, EU · in the archive since 7 October 2026
Offline EU 31.43.146.212:31000 checked 22d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Next wipe Wednesday 4 November, 11:04 UTC, in 5d 14h. Weekly: 7 days after its last wipe
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Development (QP) [07.10] mean?
These tags from Development (QP) [07.10], read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): 6 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^w (Weekly): Wipes fall every week; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): Its entry in the server browser sits under Europe. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Development (QP) [07.10]?
The Rust Server History lists that feature Development (QP) [07.10] are: European Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
The record
Which version of Rust does Development (QP) [07.10] run?
The recorded build for Development (QP) [07.10] is Rust network protocol 2634 and build 166652 on Windows. The protocol must match to join, and Steam handles that update.
Is Development (QP) [07.10] online, and how reliable is it?
Development (QP) [07.10] was last seen 22 days 8 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 7 October 2026.
Where is Development (QP) [07.10] located?
The EU tag is how Development (QP) [07.10] lists itself in Europe. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 31.43.146.212:31000.
Wipe log
What is the wipe schedule on Development (QP) [07.10]?
An estimate from weekly: 7 days after its last wipe gives Development (QP) [07.10]'s next wipe. Due on Wednesday 4 November at 11:04 UTC is its next wipe. The world it runs now dates from 22 days 9 hours ago. Its tags carry a weekly wipe schedule.
Player counts
How does Development (QP) [07.10] rank against other Rust servers?
Development (QP) [07.10] takes #2,411 in Europe on seven-day player hours, with #14,622 overall and a place in the top 66% of all ranked servers.
How busy is Development (QP) [07.10]?
No current count exists for Development (QP) [07.10]; it was last seen 22 days 8 hours ago.
Map and rules
What are the rules and settings on Development (QP) [07.10]?
The name of Development (QP) [07.10] carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.
Which map does Development (QP) [07.10] run?
A procedural map is what Development (QP) [07.10] runs; the game generates it.
How to join
How do I join Development (QP) [07.10]?
Enter client.connect 31.43.146.212:31000 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp6,ptrak,$r?,v2634,^w,EU,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp6
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.