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Exhibit no. 12,012Acc. 2026.12012

Evil_Test

Rust server · in the archive since 24 October 2026

Offline 31.23.230.110:28015 checked 5d ago

monthly wipes moddedoxide
To visit
Players now 1/ 100
1% full
7-day average1peak 1
Rank#12,012top 54%
Last wipe8d agoTue 20 Oct, 22:14 UTC · monthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Evil_Test mean?

These tags from Evil_Test, read by the game's server browser, are: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Evil_Test?

These Rust Server History lists include Evil_Test: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does Evil_Test run?

On Windows, Evil_Test runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is Evil_Test online, and how reliable is it?

Offline now, Evil_Test was last seen 5 days 2 hours ago. It was up for 0 of 96 hours in the last 4 full days, 0% of the time. 24 October 2026 is when Rust Server History first saw it.

Where is Evil_Test located?

You will find no region published by Evil_Test. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 31.23.230.110:28015 as the address.

Wipe log

What is the wipe schedule on Evil_Test?

Drawn from the force wipe, Evil_Test's next wipe is an estimate. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 8 days 22 hours ago its current world was made. A monthly wipe schedule is published in its tags.

Player counts

How does Evil_Test rank against other Rust servers?

The last seven days of player hours place Evil_Test at #12,012, among the top 54% of all ranked servers.

How busy is Evil_Test?

The last sighting of Evil_Test in the live count was 5 days 2 hours ago; it is offline now. Stored history gives a seven-day average of 1 players and a peak of 1.

Rules, map

What are the rules and settings on Evil_Test?

The name of Evil_Test carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does Evil_Test run?

Seed 1337, size 5,250: such is the procedural map Evil_Test runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join Evil_Test?

Entering client.connect 31.23.230.110:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.