This server publishes no banner
Exhibit no. 15,383Acc. 2026.15383
Rust Local Dev
Rust server · in the archive since 25 October 2026
Offline 31.223.92.78:28015 checked 2d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Rust Local Dev mean?
The game's server browser reads these tags published by Rust Local Dev: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): 5 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Rust Local Dev?
The Rust Server History lists that feature Rust Local Dev are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server entry
Which version of Rust does Rust Local Dev run?
The recorded build for Rust Local Dev is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.
Is Rust Local Dev online, and how reliable is it?
Rust Local Dev was last seen 2 days 2 hours ago and is offline right now. 0 of 24 hours is 0% of the time, across the last 1 full day. The first sighting by Rust Server History was on 25 October 2026.
Where is Rust Local Dev located?
No region is published by Rust Local Dev. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 31.223.92.78:28015.
Wipe record
What is the wipe schedule on Rust Local Dev?
The record holds too few of Rust Local Dev's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 2 days 3 hours ago its current world was made.
Population
How does Rust Local Dev rank against other Rust servers?
Over seven days of player hours, Rust Local Dev ranks #15,383, inside the top 70% of all ranked servers.
How busy is Rust Local Dev?
No current count exists for Rust Local Dev; it was last seen 2 days 2 hours ago. Stored history gives a seven-day average of 0 players.
Rules and settings
What are the rules and settings on Rust Local Dev?
The name of Rust Local Dev carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.
Which map does Rust Local Dev run?
A procedural map is what Rust Local Dev runs; the game generates it.
Join record
How do I join Rust Local Dev?
Entering client.connect 31.223.92.78:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.