Open every day, at every hour Admission free 11,875 servers and 94,751 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,344Acc. 2026.15344

Moon's Fun House

Rust server · in the archive since 13 September 2026

Online 31.214.196.157:7917 checked 10m ago

To visit
Players now 0/ 55
0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe27d agoThu 1 Oct, 18:34 UTC · no schedule published
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 15:45 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:34 UTC FW27d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Moon's Fun House mean?

You can see the tags Moon's Fun House publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp55 (Max players): Slot count: 55; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Moon's Fun House?

These Rust Server History lists include Moon's Fun House: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Does Moon's Fun House run smoothly?

Averaged over the last 48 hours: 83 server fps, with 58 the lowest. Buildings, deployables and everything else in the world came to as many as 92,665 entities. The highest memory use was 2,297 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Moon's Fun House run?

The recorded build for Moon's Fun House is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is Moon's Fun House online, and how reliable is it?

At this moment Moon's Fun House is online. About 2 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Moon's Fun House located?

There is no region published by Moon's Fun House. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 31.214.196.157:7917.

Wipe record

What does wipe day look like on Moon's Fun House?

An average peak of 0 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Moon's Fun House?

Moon's Fun House wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 27 days 21 hours ago.

Population

How does Moon's Fun House rank against other Rust servers?

The last seven days of player hours place Moon's Fun House at #15,344, among the top 69% of all ranked servers.

How busy is Moon's Fun House?

Of its 55 slots, Moon's Fun House currently has 0 filled. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on Moon's Fun House?

You will not find a gather rate in the name of Moon's Fun House. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does Moon's Fun House run?

Seed 6738, size 4,000: such is the procedural map Moon's Fun House runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join Moon's Fun House?

Enter client.connect 31.214.196.157:7917 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp55,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp55
Max players Slot count: 55.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.