Open every day, at every hour Admission free 11,899 servers and 104,128 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,405Acc. 2026.15405

[JP][PVE] UC-RUST | 3X | SkillTree

Rust server · in the archive since 19 October 2026

Offline 31.214.143.84:11300 checked 8d ago

3x moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,405top 69%
Last wipe27d agoThu 1 Oct, 19:20 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on [JP][PVE] UC-RUST | 3X | SkillTree mean?

The game's server browser reads these tags published by [JP][PVE] UC-RUST | 3X | SkillTree: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [JP][PVE] UC-RUST | 3X | SkillTree?

The Rust Server History lists that feature [JP][PVE] UC-RUST | 3X | SkillTree are: 3x Rust server list and Modded Rust servers: the record. These filters on the server list bring it up: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Server entry

Which version of Rust does [JP][PVE] UC-RUST | 3X | SkillTree run?

On Windows, [JP][PVE] UC-RUST | 3X | SkillTree runs Rust network protocol 2634 and build 167781. Steam updates your game for you; joining needs the same protocol.

Is [JP][PVE] UC-RUST | 3X | SkillTree online, and how reliable is it?

[JP][PVE] UC-RUST | 3X | SkillTree was last seen 8 days 19 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 19 October 2026.

Where is [JP][PVE] UC-RUST | 3X | SkillTree located?

Its name points to Asia, though [JP][PVE] UC-RUST | 3X | SkillTree publishes no region tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 31.214.143.84:11300.

Wipe record

What is the wipe schedule on [JP][PVE] UC-RUST | 3X | SkillTree?

Its rhythm is not yet clear: too few of [JP][PVE] UC-RUST | 3X | SkillTree's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 27 days 23 hours ago, the current world is what it runs now.

Population

How does [JP][PVE] UC-RUST | 3X | SkillTree rank against other Rust servers?

The last seven days of player hours place [JP][PVE] UC-RUST | 3X | SkillTree at #15,405, among the top 69% of all ranked servers.

How busy is [JP][PVE] UC-RUST | 3X | SkillTree?

No current count exists for [JP][PVE] UC-RUST | 3X | SkillTree; it was last seen 8 days 19 hours ago.

Rules and settings

What are the rules and settings on [JP][PVE] UC-RUST | 3X | SkillTree?

3x gathering is what the name of [JP][PVE] UC-RUST | 3X | SkillTree records. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does [JP][PVE] UC-RUST | 3X | SkillTree run?

Generated by the game at size 3,700 with seed 1375732476, the map on [JP][PVE] UC-RUST | 3X | SkillTree is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join [JP][PVE] UC-RUST | 3X | SkillTree?

Enter client.connect 31.214.143.84:11300 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://u-channel.net.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.