Open every day, at every hour Admission free 11,781 servers and 76,222 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,863Acc. 2026.15863

111OdawgsWorld

Rust server · in the archive since 13 September 2026

Offline 31.214.143.125:10200 checked 20d ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,863top 72%
Last wipe28d agoThu 1 Oct, 19:08 UTC · no schedule published
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 9 Oct 2026, 19:05 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202619:08 UTC FW28d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on 111OdawgsWorld mean?

The game's server browser reads these tags published by 111OdawgsWorld: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include 111OdawgsWorld?

The Rust Server History lists that feature 111OdawgsWorld are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does 111OdawgsWorld run?

Rust network protocol 2634 and build 167231 is the build 111OdawgsWorld runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is 111OdawgsWorld online, and how reliable is it?

111OdawgsWorld was last seen 20 days 3 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is 111OdawgsWorld located?

No region is published by 111OdawgsWorld. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 31.214.143.125:10200.

Wipe log

What does wipe day look like on 111OdawgsWorld?

0 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on 111OdawgsWorld?

111OdawgsWorld wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 28 days 3 hours ago.

Player record

How does 111OdawgsWorld rank against other Rust servers?

Over seven days of player hours, 111OdawgsWorld ranks #15,863, inside the top 72% of all ranked servers.

How busy is 111OdawgsWorld?

The last sighting of 111OdawgsWorld in the live count was 20 days 3 hours ago; it is offline now.

Rules and settings

What are the rules and settings on 111OdawgsWorld?

No gather rate is stated in the name of 111OdawgsWorld. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does 111OdawgsWorld run?

Generated by the game at size 3,500 with seed 6738, the map on 111OdawgsWorld is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join 111OdawgsWorld?

Press F1 in Rust to open the console, then enter client.connect 31.214.143.125:10200 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Slot count: 50.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167231
Build This server runs game build 167231.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.