Open every day, at every hour Admission free 11,806 servers and 90,377 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,379Acc. 2026.15379

Room 104

Rust server · in the archive since 1 October 2026

Online 31.214.136.175:10100 checked 10m ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,379top 70%
Last wipe25d agoThu 1 Oct, 18:21 UTC · no schedule published
Next wipe9d 3hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 15:45 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:21 UTC FW25d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 3h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 9d 3hThu 5 Nov, 19:00 UTCFW
  2. 37d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct6 Oct11 Oct17 Oct22 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Room 104 mean?

You can see the tags Room 104 publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Room 104?

The Rust Server History lists that feature Room 104 are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Does Room 104 run smoothly?

13 server fps on average over the last 48 hours, never below 10. Buildings, deployables and everything else in the world came to as many as 50,603 entities. Memory use peaked at 1,656 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Room 104 run?

The recorded build for Room 104 is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is Room 104 online, and how reliable is it?

The live count shows Room 104 online right now. About 7 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. The first sighting by Rust Server History was on 1 October 2026.

Where is Room 104 located?

No region is published by Room 104. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 31.214.136.175:10100 as the address.

Wipe record

What does wipe day look like on Room 104?

An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Room 104?

The force wipe is the only wipe on Room 104, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 25 days 21 hours ago its current world was made.

Population

How does Room 104 rank against other Rust servers?

Over seven days of player hours, Room 104 ranks #15,379, inside the top 70% of all ranked servers.

How busy is Room 104?

Against 50 slots, Room 104 records 0 players right now. The seven-day average for this entry is 0 players.

Map and rules

What are the rules and settings on Room 104?

The name of Room 104 carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does Room 104 run?

Generated by the game at size 3,000 with seed 6738, the map on Room 104 is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join Room 104?

Entering client.connect 31.214.136.175:10100 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.