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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 14,545Acc. 2026.14545

Local Custom Map Server

Rust server · in the archive since 28 September 2026

Offline 31.183.226.162:28015 checked 30d ago

To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#14,545top 61%
Last wipe31d agoSun 27 Sep, 21:22 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Local Custom Map Server mean?

The game's server browser reads these tags published by Local Custom Map Server: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Local Custom Map Server?

These Rust Server History lists include Local Custom Map Server: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does Local Custom Map Server run?

The recorded build for Local Custom Map Server is Rust network protocol 2633 and build 165217 on Windows. The protocol must match to join, and Steam handles that update.

Is Local Custom Map Server online, and how reliable is it?

Local Custom Map Server was last seen 30 days 17 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 28 September 2026.

Where is Local Custom Map Server located?

There is no region published by Local Custom Map Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 31.183.226.162:28015 as the address.

Wipe record

What is the wipe schedule on Local Custom Map Server?

The record holds too few of Local Custom Map Server's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 31 days 7 hours ago.

Player counts

How does Local Custom Map Server rank against other Rust servers?

The last seven days of player hours place Local Custom Map Server at #14,545, among the top 61% of all ranked servers.

How busy is Local Custom Map Server?

No current count exists for Local Custom Map Server; it was last seen 30 days 17 hours ago.

Rules and settings

What are the rules and settings on Local Custom Map Server?

You will not find a gather rate in the name of Local Custom Map Server. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does Local Custom Map Server run?

A procedural map is what Local Custom Map Server runs; the game generates it.

Joining the server

How do I join Local Custom Map Server?

Enter client.connect 31.183.226.162:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.