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Exhibit no. 4,625Acc. 2026.4625
Inferno PvE
Rust server · in the archive since 24 October 2026
Online 31.17.138.167:28015 checked 10m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
24 Oct Now 25 Oct19:18
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 12:25 UTCAll times UTC.
The record of each wipe
-
Sun 25 Oct 202619:18 UTC3d ago
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Inferno PvE mean?
The game's server browser reads these tags published by Inferno PvE: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^p (PvE): Player combat is off: the world is the threat; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Inferno PvE?
The Rust Server History lists that feature Inferno PvE are: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server record
Does Inferno PvE run smoothly?
Across the last 48 hours it averaged 110 server fps; the low was 83. As many as 116,049 entities were in the world: buildings, deployables and the rest. Memory use peaked at 5,174 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does Inferno PvE run?
The recorded build for Inferno PvE is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.
Is Inferno PvE online, and how reliable is it?
At this moment Inferno PvE is online. Going by its reported uptime, it restarted about 3 days 15 hours ago. 89 of 96 hours, or 93% of the time, over the last 4 full days. The first sighting by Rust Server History was on 24 October 2026.
Where is Inferno PvE located?
You will find no region published by Inferno PvE. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 31.17.138.167:28015.
Wipe history
What does wipe day look like on Inferno PvE?
An average peak of 3 players was drawn by its recent wipes. On the latest wipe, 5 hours after the wipe, the crowd peaked.
What is the wipe schedule on Inferno PvE?
Its rhythm is not yet clear: too few of Inferno PvE's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 3 days 17 hours ago.
Player counts
How does Inferno PvE rank against other Rust servers?
Over seven days of player hours, Inferno PvE ranks #4,625, inside the top 21% of all ranked servers.
How busy is Inferno PvE?
0 players are on Inferno PvE at present, from 10 slots. Stored history gives a seven-day average of 1 players and a peak of 3. The busiest hour of the last 48 was 21:00 UTC, averaging 2 players.
Rules, map
What are the rules and settings on Inferno PvE?
The name of Inferno PvE carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as pve, with this note: player combat is not allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC from Valve is switched on.
Which map does Inferno PvE run?
Seed 937701272, size 4,500: such is the procedural map Inferno PvE runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Join record
How do I join Inferno PvE?
Entering client.connect 31.17.138.167:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.