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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,322Acc. 2026.15322

Test

Rust server · in the archive since 19 October 2026

Offline 31.162.18.183:28015 checked 9d ago

biweekly wipes moddedoxidepve
To visit
Players now 0/ 200
0% full
7-day average0peak –
Rank#15,322top 70%
Last wipe9d agoMon 19 Oct, 18:37 UTC · biweekly schedule
Next wipe4d 18hMon 2 Nov, 18:37 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Monday 2 November, 18:37 UTC, in 4d 18h. Biweekly: 14 days after its last wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Test mean?

The game's server browser reads these tags published by Test: gmvanilla (Game mode): Vanilla survival is the mode; mp200 (Max players): Slot count: 200; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^b (Biweekly): A wipe every fortnight; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Test?

These Rust Server History lists include Test: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server entry

Which version of Rust does Test run?

Rust network protocol 2634 and build 167781 is the build Test runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is Test online, and how reliable is it?

The record shows Test offline at this moment, last seen 9 days 5 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 19 October 2026.

Where is Test located?

You will find no region published by Test. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 31.162.18.183:28015.

Wipe history

What is the wipe schedule on Test?

The next wipe on Test is an estimate, drawn from biweekly: 14 days after its last wipe. Due on Monday 2 November at 18:37 UTC is its next wipe. The world it runs now dates from 9 days 5 hours ago. The tags list a wipe schedule of every two weeks.

Player record

How does Test rank against other Rust servers?

Player hours over the last seven days put Test at #15,322: a place in the top 70% of all ranked servers.

How busy is Test?

No current count exists for Test; it was last seen 9 days 5 hours ago.

Rules and settings

What are the rules and settings on Test?

You will not find a gather rate in the name of Test. The limit of 8 players per group is the game's default. pve is the game mode, player combat is not allowed. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Test run?

A procedural map is what Test runs; the game generates it.

Joining the server

How do I join Test?

Entering client.connect 31.162.18.183:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp200
Max players Slot count: 200.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.