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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,989Acc. 2026.15989

RedLava.World | Rust

Rust server, EU · in the archive since 3 October 2026

Offline EU 3.27.38.18:29015 checked 24d ago

vanillamoddedoxide
To visit
Players now 0/ 200
0% full
7-day average0peak –
Rank#15,989top 71% · #2493 in EU
Last wipe25d agoSat 3 Oct, 16:06 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RedLava.World | Rust mean?

These tags from RedLava.World | Rust, read by the game's server browser, are: gmvanilla (Game mode): This server runs vanilla survival; mp200 (Max players): Slot count: 200; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): Its entry in the server browser sits under Europe. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RedLava.World | Rust?

These Rust Server History lists include RedLava.World | Rust: European Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does RedLava.World | Rust run?

Rust network protocol 2634 and build 166652 is the build RedLava.World | Rust runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is RedLava.World | Rust online, and how reliable is it?

Offline now, RedLava.World | Rust was last seen 24 days 17 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 3 October 2026.

Where is RedLava.World | Rust located?

The EU tag is how RedLava.World | Rust lists itself in Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 3.27.38.18:29015 as the address.

Wipe log

What is the wipe schedule on RedLava.World | Rust?

Its rhythm is not yet clear: too few of RedLava.World | Rust's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 25 days 2 hours ago, the current world is what it runs now.

Player record

How does RedLava.World | Rust rank against other Rust servers?

RedLava.World | Rust takes #2,493 in Europe on seven-day player hours, with #15,989 overall and a place in the top 71% of all ranked servers.

How busy is RedLava.World | Rust?

RedLava.World | Rust is offline at present, having last been seen 24 days 17 hours ago.

Map and rules

What are the rules and settings on RedLava.World | Rust?

You will not find a gather rate in the name of RedLava.World | Rust. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The server applies the label vanilla: rates, kits and rules are as Facepunch ships them. VAC from Valve is switched on.

Which map does RedLava.World | Rust run?

Generated by the game at size 3,500 with seed 12345, the map on RedLava.World | Rust is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join RedLava.World | Rust?

Press F1 in Rust to open the console, then enter client.connect 3.27.38.18:29015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://redlava.world is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,$r?,v2634,^v,EU,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp200
Max players Slot count: 200.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe Its entry in the server browser sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.