Open every day, at every hour Admission free 11,789 servers and 78,653 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 10,595Acc. 2026.10595

Cyclops Monthly Server {US}

Rust server · in the archive since 13 September 2026

Offline 24.5.139.173:28015 checked 14d ago

moddedcarbon
To visit
Players now 3/ 50
6% full
7-day average0peak –
Rank#10,595top 49%
Last wipe28d agoThu 1 Oct, 17:46 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 15 Oct 2026, 08:00 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202613:54 UTC28d ago
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 36 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Cyclops Monthly Server {US} mean?

The game's server browser reads these tags published by Cyclops Monthly Server {US}: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Cyclops Monthly Server {US}?

These Rust Server History lists include Cyclops Monthly Server {US}: Modded Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does Cyclops Monthly Server {US} run?

The recorded build for Cyclops Monthly Server {US} is Rust network protocol 2634 and build 167781 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Cyclops Monthly Server {US} online, and how reliable is it?

Offline now, Cyclops Monthly Server {US} was last seen 14 days 14 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Cyclops Monthly Server {US} located?

No region tag is published by Cyclops Monthly Server {US}, but its name points to North America. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 24.5.139.173:28015.

Wipe history

What does wipe day look like on Cyclops Monthly Server {US}?

5 players on average was the busiest its recent wipes drew. At 36 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Cyclops Monthly Server {US}?

Its rhythm is not yet clear: too few of Cyclops Monthly Server {US}'s wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 28 days 4 hours ago, the current world is what it runs now.

Player record

How does Cyclops Monthly Server {US} rank against other Rust servers?

Player hours over the last seven days put Cyclops Monthly Server {US} at #10,595: a place in the top 49% of all ranked servers.

How busy is Cyclops Monthly Server {US}?

Cyclops Monthly Server {US} is offline at present, having last been seen 14 days 14 hours ago.

Map and rules

What are the rules and settings on Cyclops Monthly Server {US}?

No gather rate is stated in the name of Cyclops Monthly Server {US}. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Which map does Cyclops Monthly Server {US} run?

Generated by the game at size 4,250 with seed 481893192, the map on Cyclops Monthly Server {US} is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join Cyclops Monthly Server {US}?

Press F1 in Rust to open the console, then enter client.connect 24.5.139.173:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.