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Exhibit no. 6,803Acc. 2026.6803

Jake's Rust

Rust server · in the archive since 11 October 2026

Offline 24.235.61.64:28015 checked 4d ago

To visit
Players now 0/ 10
0% full
7-day average1peak 2
Rank#6,803top 31%
Last wipe17d agoSun 11 Oct, 15:43 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Jake's Rust mean?

The game's server browser reads these tags published by Jake's Rust: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Jake's Rust?

The Rust Server History lists that feature Jake's Rust are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does Jake's Rust run?

Rust network protocol 2635 and build 168909 is the build Jake's Rust runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is Jake's Rust online, and how reliable is it?

Jake's Rust was last seen 4 days 6 hours ago and is offline right now. It was up for 12 of 168 hours in the last 7 full days, 7% of the time. The first sighting by Rust Server History was on 11 October 2026.

Where is Jake's Rust located?

No region is published by Jake's Rust. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 24.235.61.64:28015.

Wipe log

What is the wipe schedule on Jake's Rust?

The record holds too few of Jake's Rust's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 17 days 12 hours ago its current world was made.

Population

How does Jake's Rust rank against other Rust servers?

Player hours over the last seven days put Jake's Rust at #6,803: a place in the top 31% of all ranked servers.

How busy is Jake's Rust?

Jake's Rust is offline at present, having last been seen 4 days 6 hours ago. The seven-day average stands at 1 players; the peak is 2.

Rules and settings

What are the rules and settings on Jake's Rust?

You will not find a gather rate in the name of Jake's Rust. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. The anti-cheat VAC from Valve is disabled.

Which map does Jake's Rust run?

A procedural map is what Jake's Rust runs; the game generates it.

Joining the server

How do I join Jake's Rust?

Enter client.connect 24.235.61.64:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.