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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,679Acc. 2026.13679

FP Local Server

Rust server · in the archive since 7 October 2026

Offline 223.27.143.194:28015 checked 22d ago

To visit
Players now 1/ 500
0% full
7-day average0peak –
Rank#13,679top 62%
Last wipe24d agoTue 6 Oct, 00:52 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on FP Local Server mean?

The game's server browser reads these tags published by FP Local Server: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include FP Local Server?

These Rust Server History lists include FP Local Server: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does FP Local Server run?

Rust network protocol 2634 and build 166652 is the build FP Local Server runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is FP Local Server online, and how reliable is it?

FP Local Server was last seen 22 days 8 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 7 October 2026 is when Rust Server History first saw it.

Where is FP Local Server located?

You will find no region published by FP Local Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 223.27.143.194:28015.

Wipe history

What is the wipe schedule on FP Local Server?

Its rhythm is not yet clear: too few of FP Local Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 24 days 1 hours ago its current world was made.

Player counts

How does FP Local Server rank against other Rust servers?

The last seven days of player hours place FP Local Server at #13,679, among the top 62% of all ranked servers.

How busy is FP Local Server?

FP Local Server is offline at present, having last been seen 22 days 8 hours ago.

Rules, map

What are the rules and settings on FP Local Server?

You will not find a gather rate in the name of FP Local Server. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does FP Local Server run?

A procedural map is what FP Local Server runs; the game generates it.

How to join

How do I join FP Local Server?

Entering client.connect 223.27.143.194:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.