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Exhibit no. 3,270Acc. 2026.3270

My Untitled Rust Server

Rust server · in the archive since 17 September 2026

Offline 223.27.143.194:28015 checked 1d ago

To visit
Players now 1/ 500
0% full
7-day average1peak 3
Rank#3,270top 15%
Last wipe1d agoWed 28 Oct, 08:15 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 08:25 UTCAll times UTC.

The record of each wipe

  1. Wed 28 Oct 202607:26 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    2
  2. Fri 16 Oct 202603:11 UTC13d ago
    Peak
    1
    Crowd
    held half
    Lasted
    12.2 days
    Players before
    1
  3. Wed 14 Oct 202604:02 UTC15d ago
    Peak
    1
    Crowd
    –
    Lasted
    2 days
    Players before
    1
  4. Fri 9 Oct 202603:31 UTC20d ago
    Peak
    1
    Crowd
    –
    Lasted
    5 days
    Players before
    1
  5. Thu 8 Oct 202609:05 UTC21d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    1
  6. Thu 8 Oct 202602:47 UTC21d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
  7. Wed 7 Oct 202606:51 UTC22d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    1
  8. Tue 6 Oct 202607:45 UTC23d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  9. Fri 2 Oct 202602:20 UTC27d ago
    Peak
    2
    Crowd
    halved by day 1
    Lasted
    4.2 days
    Players before
    1
  10. Thu 1 Oct 202602:33 UTC28d ago
    Peak
    2
    Crowd
    –
    Lasted
    1 days
    Players before
    1
Open the archive box: 8 earlier wipes
  1. Wed 30 Sep 202608:34 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    1
  2. Wed 30 Sep 202601:11 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
  3. Tue 29 Sep 202603:21 UTC30d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    1
  4. Mon 28 Sep 202604:42 UTC31d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    1
  5. Thu 24 Sep 202602:41 UTC35d ago
    Peak
    1
    Crowd
    –
    Lasted
    4.1 days
    Players before
    1
  6. Tue 22 Sep 202604:15 UTC37d ago
    Peak
    4
    Crowd
    –
    Lasted
    1.9 days
    Players before
    3
  7. Mon 21 Sep 202604:24 UTC38d ago
    Peak
    4
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  8. Fri 18 Sep 202608:11 UTC41d ago
    Peak
    1
    Crowd
    –
    Lasted
    2.8 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctWed 14 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.511.5222:0000:0002:0004:0006:0008:00Wiped Wed 28 Oct, 07:26 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on My Untitled Rust Server mean?

The game's server browser reads these tags published by My Untitled Rust Server: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs (Build): The record carries no build number; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include My Untitled Rust Server?

The Rust Server History lists that feature My Untitled Rust Server are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

The record

Which version of Rust does My Untitled Rust Server run?

The recorded build for My Untitled Rust Server is Rust network protocol 2634 on Windows. The protocol must match to join, and Steam handles that update.

Is My Untitled Rust Server online, and how reliable is it?

My Untitled Rust Server was last seen 37 hours ago and is offline right now. It was up for 125 of 168 hours in the last 7 full days, 74% of the time. First seen by Rust Server History on 17 September 2026.

Where is My Untitled Rust Server located?

There is no region published by My Untitled Rust Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 223.27.143.194:28015 as the address.

Wipe record

What does wipe day look like on My Untitled Rust Server?

An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on My Untitled Rust Server?

No next wipe can be predicted: My Untitled Rust Server wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 37 hours ago, the current world is what it runs now.

Player record

How does My Untitled Rust Server rank against other Rust servers?

Player hours over the last seven days put My Untitled Rust Server at #3,270: a place in the top 15% of all ranked servers.

How busy is My Untitled Rust Server?

My Untitled Rust Server is offline at present, having last been seen 37 hours ago. A seven-day average of 1 players is recorded, with a peak of 3. An average of 2 players at 04:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on My Untitled Rust Server?

The name of My Untitled Rust Server carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Join record

How do I join My Untitled Rust Server?

Press F1 in Rust to open the console, then enter client.connect 223.27.143.194:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs
Build The record carries no build number.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.