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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,397Acc. 2026.13397

TestServer

Rust server · in the archive since 15 October 2026

Offline 221.228.177.97:10241 checked 14d ago

quad moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#13,397top 62%
Last wipe27d agoFri 2 Oct, 05:20 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 62% of all ranked servers, and #576 of the quad servers (top 70%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on TestServer mean?

The game's server browser reads these tags published by TestServer: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): A team may hold no more than 4; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include TestServer?

The Rust Server History lists that feature TestServer are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Server record

Which version of Rust does TestServer run?

On Windows, TestServer runs Rust network protocol 2634 and build 167231. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is TestServer online, and how reliable is it?

TestServer was last seen 14 days 5 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 15 October 2026.

Where is TestServer located?

You will find no region published by TestServer. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 221.228.177.97:10241.

Wipe history

What is the wipe schedule on TestServer?

The rhythm of TestServer cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 27 days 16 hours ago its current world was made.

Player counts

How does TestServer rank against other Rust servers?

Over seven days of player hours, TestServer ranks #13,397, inside the top 62% of all ranked servers. Ranked against other quad servers, it stands at #576.

How busy is TestServer?

The last sighting of TestServer in the live count was 14 days 5 hours ago; it is offline now.

Rules, map

What are the rules and settings on TestServer?

You will not find a gather rate in the name of TestServer. A group may hold 4 players at most (quad). survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

How to join

How do I join TestServer?

Entering client.connect 221.228.177.97:10241 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts4,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players The server holds 100 slots.
ts4
Group limit A team may hold no more than 4.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167231
Build The game build is 167231.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.