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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 12,958Acc. 2026.12958

TestServer

Rust server · in the archive since 14 October 2026

Offline 221.227.66.28:10241 checked 15d ago

quad moddedoxide
To visit
Players now 1/ 100
1% full
7-day average0peak –
Rank#12,958top 60%
Last wipe27d agoFri 2 Oct, 05:20 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 60% of all ranked servers, and #563 of the quad servers (top 70%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on TestServer mean?

The game's server browser reads these tags published by TestServer: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts4 (Group limit): The team cap is 4; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include TestServer?

These Rust Server History lists include TestServer: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Server entry

Which version of Rust does TestServer run?

On Windows, TestServer runs Rust network protocol 2634 and build 167231. The protocol must match to join, and Steam handles that update.

Is TestServer online, and how reliable is it?

Offline now, TestServer was last seen 15 days 10 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 14 October 2026 is when Rust Server History first saw it.

Where is TestServer located?

No region is published by TestServer. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 221.227.66.28:10241 as the address.

Wipe record

What is the wipe schedule on TestServer?

The rhythm of TestServer cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 27 days 20 hours ago.

Player record

How does TestServer rank against other Rust servers?

The last seven days of player hours place TestServer at #12,958, among the top 60% of all ranked servers. Within its group of quad servers, this entry ranks #563.

How busy is TestServer?

TestServer is offline at present, having last been seen 15 days 10 hours ago.

Rules and settings

What are the rules and settings on TestServer?

No gather rate is stated in the name of TestServer. You may join a group of up to 4 players (quad). survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Joining the server

How do I join TestServer?

Enter client.connect 221.227.66.28:10241 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts4
Group limit The team cap is 4.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167231
Build This server runs game build 167231.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.