Open every day, at every hour Admission free 11,720 servers and 60,549 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 10,217Acc. 2026.10217

Bloody Mud

Rust server · in the archive since 13 September 2026

Online 220.253.227.74:28015 checked 13m ago

moddedoxidepve
To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#10,217top 46%
Last wipe3h agoThu 29 Oct, 07:35 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 11:00 UTCAll times UTC.

The record of each wipe

  1. Thu 29 Oct 202607:35 UTC3h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 28 Oct 202615:39 UTC19h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Thu 24 Sep 202611:01 UTC35d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    34.2 days
    Players before
    0
  4. Sat 19 Sep 202611:23 UTC39d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1.5

The first 48 hours of its last wipes

Thu 24 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.250.50.75115:0019:0023:0002:0006:0009:00Wiped Wed 28 Oct, 15:39 UTCWIPEWiped Thu 29 Oct, 07:35 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Bloody Mud mean?

The game's server browser reads these tags published by Bloody Mud: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Bloody Mud?

These Rust Server History lists include Bloody Mud: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

The record

Which version of Rust does Bloody Mud run?

Rust network protocol 2635 and build 168909 is the build Bloody Mud runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Bloody Mud online, and how reliable is it?

At this moment Bloody Mud is online. It was up for 8 of 168 hours in the last 7 full days, 5% of the time. First seen by Rust Server History on 13 September 2026.

Where is Bloody Mud located?

No region is published by Bloody Mud. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 220.253.227.74:28015.

Wipe log

What does wipe day look like on Bloody Mud?

At their busiest, its recent wipes drew an average of 1 players. At 0 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 1.5 in those wipes where it didn't hold.

What is the wipe schedule on Bloody Mud?

No next wipe can be predicted: Bloody Mud wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 3 hours ago.

Population

How does Bloody Mud rank against other Rust servers?

Over seven days of player hours, Bloody Mud ranks #10,217, inside the top 46% of all ranked servers.

How busy is Bloody Mud?

Against 50 slots, Bloody Mud records 0 players right now. The seven-day average stands at 0 players; the peak is 1. The busiest hour of the last 48 was 17:00 UTC, averaging 1 players.

Rules, map

What are the rules and settings on Bloody Mud?

No gather rate is stated in the name of Bloody Mud. The limit of 8 players per group is the game's default. pve is the game mode, player combat is not allowed. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched off.

Which map does Bloody Mud run?

A procedural map is what Bloody Mud runs; the game generates it.

Joining the server

How do I join Bloody Mud?

Enter client.connect 220.253.227.74:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.