This server publishes no banner
Exhibit no. 4,637Acc. 2026.4637
yukarimiuti
Rust server · in the archive since 24 October 2026
Offline 220.158.27.174:28015 checked 9h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on yukarimiuti mean?
You can see the tags yukarimiuti publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include yukarimiuti?
These Rust Server History lists include yukarimiuti: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
The record
Does yukarimiuti run smoothly?
Across the last 48 hours it averaged 191 server fps; the low was 112. As many as 49,287 entities were in the world: buildings, deployables and the rest. The highest memory use was 2,320 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does yukarimiuti run?
The recorded build for yukarimiuti is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is yukarimiuti online, and how reliable is it?
The record shows yukarimiuti offline at this moment, last seen 9 hours ago. Going by its reported uptime, it restarted about 27 hours ago. 88 of 96 hours, or 92% of the time, over the last 4 full days. The first sighting by Rust Server History was on 24 October 2026.
Where is yukarimiuti located?
There is no region published by yukarimiuti. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 220.158.27.174:28015 as the address.
Wipe record
What is the wipe schedule on yukarimiuti?
The rhythm of yukarimiuti cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 4 days 5 hours ago, the current world is what it runs now.
Player record
How does yukarimiuti rank against other Rust servers?
Over seven days of player hours, yukarimiuti ranks #4,637, inside the top 21% of all ranked servers.
How busy is yukarimiuti?
yukarimiuti is offline at present, having last been seen 9 hours ago. Stored history gives a seven-day average of 1 players and a peak of 4. Stored history puts the busiest hour of the past 48 at 12:00 UTC, averaging 4 players.
Rules, map
What are the rules and settings on yukarimiuti?
You will not find a gather rate in the name of yukarimiuti. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.
Which map does yukarimiuti run?
A procedural map of size 3,000 with seed 50000 is what yukarimiuti runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
How to join
How do I join yukarimiuti?
Enter client.connect 220.158.27.174:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.