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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,404Acc. 2026.15404

Rust Server

Rust server · in the archive since 13 September 2026

Online 220.158.26.147:28015 checked 10m ago

moddedoxidepve
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,404top 69%
Last wipe116d agoFri 3 Jul, 17:10 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rust Server mean?

You can see the tags Rust Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2631 (Protocol): To join, your game has to be on protocol 2631; cs158240 (Build): The game build is 158240; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Rust Server?

The Rust Server History lists that feature Rust Server are: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does Rust Server run smoothly?

Averaged over the last 48 hours: 122 server fps, with 43 the lowest. As many as 89,338 entities were in the world: buildings, deployables and the rest. Up to 4,426 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Rust Server run?

The recorded build for Rust Server is Rust network protocol 2631 and build 158240 on Linux. Steam updates your game for you; joining needs the same protocol.

Is Rust Server online, and how reliable is it?

At this moment Rust Server is online. About 10 days 2 hours ago is when it last restarted, judged by the uptime it reports. 168 of 168 hours, or 100% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is Rust Server located?

There is no region published by Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 220.158.26.147:28015 as the address.

Wipe log

What is the wipe schedule on Rust Server?

Its rhythm is not yet clear: too few of Rust Server's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 116 days 4 hours ago.

Player record

How does Rust Server rank against other Rust servers?

Player hours over the last seven days put Rust Server at #15,404: a place in the top 69% of all ranked servers.

How busy is Rust Server?

Of its 50 slots, Rust Server currently has 0 filled. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on Rust Server?

The name of Rust Server carries no gather rate. The limit of 8 players per group is the game's default. Recorded as pve, with this note: fighting other players is excluded. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Rust Server run?

A procedural map of size 4,000 with seed 12344 is what Rust Server runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join Rust Server?

Enter client.connect 220.158.26.147:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2631,^p,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2631
Protocol To join, your game has to be on protocol 2631.
cs158240
Build The game build is 158240.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.