Open every day, at every hour Admission free 11,693 servers and 37,293 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 10,755Acc. 2026.10755

MARs JP

Rust server · in the archive since 26 September 2026

Online 220.158.22.122:28015 checked 14m ago

To visit
Players now 0/ 55
0% full
7-day average0peak 2
Rank#10,755top 48%
Last wipe18d agoSun 11 Oct, 00:54 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 02:35 UTCAll times UTC.

The record of each wipe

  1. Sun 11 Oct 202600:54 UTC18d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 27 Sep 202612:15 UTC31d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    13.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13.5 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Sun 11 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on MARs JP mean?

You can see the tags MARs JP publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp55 (Max players): 55 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include MARs JP?

The Rust Server History lists that feature MARs JP are: Rust community servers. These filters on the server list bring it up: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Does MARs JP run smoothly?

Across the last 48 hours it averaged 67 server fps; the low was 46. As many as 122,999 entities were in the world: buildings, deployables and the rest. Memory use peaked at 4,071 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does MARs JP run?

The recorded build for MARs JP is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.

Is MARs JP online, and how reliable is it?

MARs JP is listed as online now. Going by its reported uptime, it restarted about 3 days 16 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. 26 September 2026 is when Rust Server History first saw it.

Where is MARs JP located?

No region tag is published by MARs JP, but its name points to Asia. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 220.158.22.122:28015.

Wipe history

What does wipe day look like on MARs JP?

2 players on average was the busiest its recent wipes drew. 1 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 2 in those wipes where it didn't hold.

What is the wipe schedule on MARs JP?

Its rhythm is not yet clear: too few of MARs JP's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 18 days 1 hours ago.

Population

How does MARs JP rank against other Rust servers?

Over seven days of player hours, MARs JP ranks #10,755, inside the top 48% of all ranked servers.

How busy is MARs JP?

Of its 55 slots, MARs JP currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 2.

Map and rules

What are the rules and settings on MARs JP?

No gather rate is stated in the name of MARs JP. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does MARs JP run?

A procedural map of size 4,500 with seed 19686 is what MARs JP runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join MARs JP?

Enter client.connect 220.158.22.122:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp55,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp55
Max players 55 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.