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Exhibit no. 15,339Acc. 2026.15339

Private

Rust server · in the archive since 13 September 2026

Online 220.158.20.49:28015 checked 10m ago

To visit
Players now 0/ ?
7-day average0peak –
Rank#15,339top 69%
Last wipe14d agoWed 14 Oct, 05:48 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 21:45 UTCAll times UTC.

The record of each wipe

  1. Wed 14 Oct 202605:48 UTC14d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Private mean?

You can see the tags Private publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Private?

The Rust Server History lists that feature Private are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Does Private run smoothly?

Averaged over the last 48 hours: 76 server fps, with 42 the lowest. As many as 138,899 entities were in the world: buildings, deployables and the rest. The highest memory use was 5,090 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Private run?

On Linux, Private runs Rust network protocol 2634 and build 167781. The protocol must match to join, and Steam handles that update.

Is Private online, and how reliable is it?

Private is listed as online now. About 10 days 23 hours ago is when it last restarted, judged by the uptime it reports. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Private located?

No region is published by Private. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 220.158.20.49:28015 as the address.

Wipe history

What does wipe day look like on Private?

0 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Private?

The record holds too few of Private's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 14 days 16 hours ago, the current world is what it runs now.

Player counts

How does Private rank against other Rust servers?

The last seven days of player hours place Private at #15,339, among the top 69% of all ranked servers.

How busy is Private?

0 players are recorded on Private at present. Stored history gives a seven-day average of 0 players.

Rules, map

What are the rules and settings on Private?

No gather rate is stated in the name of Private. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does Private run?

A procedural map of size 5,000 with seed 50000 is what Private runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join Private?

Press F1 in Rust to open the console, then enter client.connect 220.158.20.49:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp0
Max players The server holds 0 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.