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Exhibit no. 15,323Acc. 2026.15323

RustServer

Rust server · in the archive since 13 September 2026

Online 220.158.17.152:28015 checked 9m ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe13d agoThu 15 Oct, 02:53 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 20:45 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202602:53 UTC13d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RustServer mean?

You can see the tags RustServer publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RustServer?

These Rust Server History lists include RustServer: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Does RustServer run smoothly?

Averaged over the last 48 hours: 196 server fps, with 41 the lowest. As many as 49,506 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,945 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does RustServer run?

The recorded build for RustServer is Rust network protocol 2634 and build 167781 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RustServer online, and how reliable is it?

At this moment RustServer is online. About 10 days 19 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is RustServer located?

You will find no region published by RustServer. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 220.158.17.152:28015 as the address.

Wipe history

What does wipe day look like on RustServer?

At their busiest, its recent wipes drew an average of 0 players. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on RustServer?

The record holds too few of RustServer's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 13 days 18 hours ago, the current world is what it runs now.

Population

How does RustServer rank against other Rust servers?

The last seven days of player hours place RustServer at #15,323, among the top 69% of all ranked servers.

How busy is RustServer?

0 players are on RustServer at present, from 50 slots. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on RustServer?

The name of RustServer carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does RustServer run?

Seed 19686, size 3,000: such is the procedural map RustServer runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join RustServer?

Press F1 in Rust to open the console, then enter client.connect 220.158.17.152:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.