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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,924Acc. 2026.15924

TEST SERVER

Rust server · in the archive since 21 September 2026

Offline 220.129.138.249:28215 checked 34d ago

monthly wipes moddedoxidepvesoftcore
To visit
Players now 0/ 20
0% full
7-day average0peak –
Rank#15,924top 71%
Last wipe53d agoSun 6 Sep, 08:39 UTC · monthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on TEST SERVER mean?

These tags from TEST SERVER, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs164530 (Build): The game build is 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^s (Softcore): On death you keep part of your inventory; this is Facepunch's easier mode; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include TEST SERVER?

The Rust Server History lists that feature TEST SERVER are: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server record

Which version of Rust does TEST SERVER run?

The recorded build for TEST SERVER is Rust network protocol 2633 and build 164530 on Windows. Steam updates your game for you; joining needs the same protocol.

Is TEST SERVER online, and how reliable is it?

Offline now, TEST SERVER was last seen 34 days 19 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 21 September 2026 is when Rust Server History first saw it.

Where is TEST SERVER located?

You will find no region published by TEST SERVER. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 220.129.138.249:28215 as the address.

Wipe log

What is the wipe schedule on TEST SERVER?

An estimate from the force wipe gives TEST SERVER's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 53 days 6 hours ago. The tags list a monthly wipe schedule.

Player record

How does TEST SERVER rank against other Rust servers?

Player hours over the last seven days put TEST SERVER at #15,924: a place in the top 71% of all ranked servers.

How busy is TEST SERVER?

TEST SERVER is offline at present, having last been seen 34 days 19 hours ago.

Rules and settings

What are the rules and settings on TEST SERVER?

No gather rate is stated in the name of TEST SERVER. At 8 players, the group limit matches the game's default. Under game mode, the entry reads softcore, The easier mode from Facepunch: part of your loot is kept. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does TEST SERVER run?

The game generates the map on TEST SERVER, which is procedural.

How to join

How do I join TEST SERVER?

Enter client.connect 220.129.138.249:28215 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2633,^m,^s,^p,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The server holds 20 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs164530
Build The game build is 164530.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Difficulty

^s
Softcore On death you keep part of your inventory; this is Facepunch's easier mode.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.