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Exhibit no. 14,558Acc. 2026.14558

Junichi & Saki PVE

Rust server · in the archive since 18 September 2026

Offline 218.40.83.125:28015 checked 31d ago

moddedcarbonpve
To visit
Players now 1/ 4
25% full
7-day average0peak –
Rank#14,558top 61%
Last wipe36d agoTue 22 Sep, 04:35 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Sep 2026, 12:44 UTCAll times UTC.

The record of each wipe

  1. Tue 22 Sep 202604:35 UTC36d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sat 19 Sep 202617:26 UTC39d ago
    Peak
    2
    Crowd
    held half
    Lasted
    2.5 days
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.5 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 22 SepSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Junichi & Saki PVE mean?

You can see the tags Junichi & Saki PVE publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): Slot count: 4; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Junichi & Saki PVE?

The Rust Server History lists that feature Junichi & Saki PVE are: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Which version of Rust does Junichi & Saki PVE run?

The recorded build for Junichi & Saki PVE is Rust network protocol 2633 and build 164530 on Windows. The protocol must match to join, and Steam handles that update.

Is Junichi & Saki PVE online, and how reliable is it?

The record shows Junichi & Saki PVE offline at this moment, last seen 31 days 6 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 18 September 2026.

Where is Junichi & Saki PVE located?

You will find no region published by Junichi & Saki PVE. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 218.40.83.125:28015.

Wipe history

What does wipe day look like on Junichi & Saki PVE?

An average peak of 2 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on Junichi & Saki PVE?

The rhythm of Junichi & Saki PVE cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 36 days 14 hours ago.

Player record

How does Junichi & Saki PVE rank against other Rust servers?

Player hours over the last seven days put Junichi & Saki PVE at #14,558: a place in the top 61% of all ranked servers.

How busy is Junichi & Saki PVE?

Junichi & Saki PVE is offline at present, having last been seen 31 days 6 hours ago.

Rules and settings

What are the rules and settings on Junichi & Saki PVE?

No gather rate is stated in the name of Junichi & Saki PVE. No group may exceed 8 players, the default set by the game. pve is the game mode, no combat against other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. VAC from Valve is switched on.

Which map does Junichi & Saki PVE run?

A procedural map is what Junichi & Saki PVE runs; the game generates it.

Joining the server

How do I join Junichi & Saki PVE?

Enter client.connect 218.40.83.125:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp4
Max players Slot count: 4.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol Your game must run protocol 2633 to join.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.