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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 12,982Acc. 2026.12982

TestSerwer

Rust server · in the archive since 16 October 2026

Offline 217.97.60.253:28015 checked 10d ago

To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#12,982top 60%
Last wipe11d agoFri 16 Oct, 15:40 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k16 Oct18 Oct19 Oct21 Oct22 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on TestSerwer mean?

The game's server browser reads these tags published by TestSerwer: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include TestSerwer?

These Rust Server History lists include TestSerwer: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does TestSerwer run?

The recorded build for TestSerwer is Rust network protocol 2634 and build 167781 on Windows. Steam updates your game for you; joining needs the same protocol.

Is TestSerwer online, and how reliable is it?

TestSerwer was last seen 10 days 12 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 16 October 2026 is when Rust Server History first saw it.

Where is TestSerwer located?

You will find no region published by TestSerwer. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 217.97.60.253:28015.

Wipe log

What is the wipe schedule on TestSerwer?

Its rhythm is not yet clear: too few of TestSerwer's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 11 days 10 hours ago, the current world is what it runs now.

Player record

How does TestSerwer rank against other Rust servers?

Player hours over the last seven days put TestSerwer at #12,982: a place in the top 60% of all ranked servers.

How busy is TestSerwer?

No current count exists for TestSerwer; it was last seen 10 days 12 hours ago.

Map and rules

What are the rules and settings on TestSerwer?

You will not find a gather rate in the name of TestSerwer. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The Community section of the server browser carries it. VAC from Valve is switched off.

Which map does TestSerwer run?

A procedural map is what TestSerwer runs; the game generates it.

Joining the server

How do I join TestSerwer?

Press F1 in Rust to open the console, then enter client.connect 217.97.60.253:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.