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Exhibit no. 14,479Acc. 2026.14479

nameserver

Rust server · in the archive since 26 September 2026

Offline 217.97.127.46:28015 checked 25d ago

To visit
Players now 1/ 15
7% full
7-day average0peak –
Rank#14,479top 63%
Last wipe25d agoFri 2 Oct, 17:30 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 2 Oct 2026, 17:57 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202617:30 UTC25d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    2
  2. Sun 27 Sep 202616:41 UTC30d ago
    Peak
    2
    Crowd
    –
    Lasted
    5 days
    Players before
    0
  3. Sun 27 Sep 202608:21 UTC31d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.3 days
    Players before
    2
  4. Sat 26 Sep 202613:30 UTC31d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.8 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Sep29 Sep1 Oct4 Oct6 Oct9 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on nameserver mean?

These tags from nameserver, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): Slot count: 15; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166586 (Build): This server runs game build 166586; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include nameserver?

These Rust Server History lists include nameserver: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does nameserver run?

The recorded build for nameserver is Rust network protocol 2634 and build 166586 on Windows. Steam updates your game for you; joining needs the same protocol.

Is nameserver online, and how reliable is it?

nameserver was last seen 25 days 17 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 26 September 2026 is when Rust Server History first saw it.

Where is nameserver located?

No region is published by nameserver. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 217.97.127.46:28015.

Wipe history

What does wipe day look like on nameserver?

An average peak of 2 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on nameserver?

There is no next wipe to predict on nameserver, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 25 days 17 hours ago its current world was made.

Player counts

How does nameserver rank against other Rust servers?

Over seven days of player hours, nameserver ranks #14,479, inside the top 63% of all ranked servers.

How busy is nameserver?

No current count exists for nameserver; it was last seen 25 days 17 hours ago.

Rules, map

What are the rules and settings on nameserver?

The name of nameserver carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does nameserver run?

The game generates the map on nameserver, which is procedural.

How to join

How do I join nameserver?

Press F1 in Rust to open the console, then enter client.connect 217.97.127.46:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players Slot count: 15.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166586
Build This server runs game build 166586.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.