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Exhibit no. 15,344Acc. 2026.15344

Rust Cinema (local)

Rust server · in the archive since 21 October 2026

Offline 217.60.100.194:28015 checked 6d ago

moddedoxidepve
To visit
Players now 0/ 4
0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe7d agoWed 21 Oct, 22:07 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 22 Oct 2026, 18:20 UTCAll times UTC.

The record of each wipe

  1. Wed 21 Oct 202622:07 UTC7d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 19 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Rust Cinema (local) mean?

You can see the tags Rust Cinema (local) publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): Slot count: 4; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Rust Cinema (local)?

The Rust Server History lists that feature Rust Cinema (local) are: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Which version of Rust does Rust Cinema (local) run?

The recorded build for Rust Cinema (local) is Rust network protocol 2634 and build 167781 on Windows. Steam updates your game for you; joining needs the same protocol.

Is Rust Cinema (local) online, and how reliable is it?

The record shows Rust Cinema (local) offline at this moment, last seen 6 days 20 hours ago. 2 of 168 hours, or 1% of the time, over the last 7 full days. First seen by Rust Server History on 21 October 2026.

Where is Rust Cinema (local) located?

You will find no region published by Rust Cinema (local). The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 217.60.100.194:28015.

Wipe record

What does wipe day look like on Rust Cinema (local)?

At their busiest, its recent wipes drew an average of 0 players. At 19 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Rust Cinema (local)?

Its rhythm is not yet clear: too few of Rust Cinema (local)'s wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 7 days 17 hours ago its current world was made.

Population

How does Rust Cinema (local) rank against other Rust servers?

The last seven days of player hours place Rust Cinema (local) at #15,344, among the top 69% of all ranked servers.

How busy is Rust Cinema (local)?

No current count exists for Rust Cinema (local); it was last seen 6 days 20 hours ago. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on Rust Cinema (local)?

The name of Rust Cinema (local) carries no gather rate. The limit of 8 players per group is the game's default. Recorded as pve, with this note: no combat against other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is disabled.

How to join

How do I join Rust Cinema (local)?

Enter client.connect 217.60.100.194:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players Slot count: 4.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.