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Exhibit no. 4,263Acc. 2026.4263

[RU] #1 HMAORUST|Classic +|Stack x2|Events| Team no limits

Rust server · in the archive since 13 September 2026

Online 217.114.180.19:28015 checked 11m ago

2x biweekly wipes vanillamoddedoxide
To visit
Players now 0/ 200
0% full
7-day average0peak 4
Rank#4,263top 19%
Last wipe14d agoThu 15 Oct, 19:08 UTC · biweekly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 00:25 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202619:08 UTC14d ago
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202619:10 UTC FW28d ago
    Peak
    3
    Crowd
    halved by day 6
    Lasted
    14 days
    Players before
    0
  3. Fri 18 Sep 202602:16 UTC41d ago
    Peak
    4
    Crowd
    halved by day 1
    Lasted
    13.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

13.9 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3.5

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 13d 18hThu 12 Nov, 19:08 UTC
  3. 27d 18hThu 26 Nov, 19:08 UTC
  4. 34d 18hThu 3 Dec, 19:00 UTCFW
  5. 41d 18hThu 10 Dec, 19:08 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 47 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on [RU] #1 HMAORUST|Classic +|Stack x2|Events| Team no limits mean?

The game's server browser reads these tags published by [RU] #1 HMAORUST|Classic +|Stack x2|Events| Team no limits: gmvanilla (Game mode): Vanilla survival is the mode; mp200 (Max players): Slot count: 200; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe every fortnight; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [RU] #1 HMAORUST|Classic +|Stack x2|Events| Team no limits?

These Rust Server History lists include [RU] #1 HMAORUST|Classic +|Stack x2|Events| Team no limits: 2x Rust servers: the record, European Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

The record

Does [RU] #1 HMAORUST|Classic +|Stack x2|Events| Team no limits run smoothly?

200 server fps on average over the last 48 hours, never below 169. As many as 154,485 entities were in the world: buildings, deployables and the rest. Up to 5,064 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does [RU] #1 HMAORUST|Classic +|Stack x2|Events| Team no limits run?

The recorded build for [RU] #1 HMAORUST|Classic +|Stack x2|Events| Team no limits is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [RU] #1 HMAORUST|Classic +|Stack x2|Events| Team no limits online, and how reliable is it?

The live count shows [RU] #1 HMAORUST|Classic +|Stack x2|Events| Team no limits online right now. About 22 hours ago is when it last restarted, judged by the uptime it reports. 143 of 168 hours, or 85% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is [RU] #1 HMAORUST|Classic +|Stack x2|Events| Team no limits located?

The name of [RU] #1 HMAORUST|Classic +|Stack x2|Events| Team no limits points to Europe, but no region tag is published. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 217.114.180.19:28015 as the address.

Wipe record

What does wipe day look like on [RU] #1 HMAORUST|Classic +|Stack x2|Events| Team no limits?

An average peak of 4 players was drawn by its recent wipes. At 47 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3.5 it fell below half in the wipes where it did not hold.

What is the wipe schedule on [RU] #1 HMAORUST|Classic +|Stack x2|Events| Team no limits?

Its schedule cannot be confirmed from the record, too few of [RU] #1 HMAORUST|Classic +|Stack x2|Events| Team no limits's wipes being on record, so the prediction follows its tag. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 14 days 5 hours ago. A wipe every two weeks is published in its tags.

Player record

How does [RU] #1 HMAORUST|Classic +|Stack x2|Events| Team no limits rank against other Rust servers?

The last seven days of player hours place [RU] #1 HMAORUST|Classic +|Stack x2|Events| Team no limits at #4,263, among the top 19% of all ranked servers.

How busy is [RU] #1 HMAORUST|Classic +|Stack x2|Events| Team no limits?

Against 200 slots, [RU] #1 HMAORUST|Classic +|Stack x2|Events| Team no limits records 0 players right now. The seven-day average stands at 0 players; the peak is 4. Stored history puts the busiest hour of the past 48 at 16:00 UTC, averaging 3 players.

Rules, map

What are the rules and settings on [RU] #1 HMAORUST|Classic +|Stack x2|Events| Team no limits?

You can read a 2x gather rate in the name of [RU] #1 HMAORUST|Classic +|Stack x2|Events| Team no limits. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The name vanilla is used here: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.

Which map does [RU] #1 HMAORUST|Classic +|Stack x2|Events| Team no limits run?

Generated by the game at size 4,900 with seed 1739618184, the map on [RU] #1 HMAORUST|Classic +|Stack x2|Events| Team no limits is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join [RU] #1 HMAORUST|Classic +|Stack x2|Events| Team no limits?

Entering client.connect 217.114.180.19:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,$r?,v2635,^b,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp200
Max players Slot count: 200.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.