Open every day, at every hour Admission free 11,882 servers and 97,865 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,341Acc. 2026.15341

AZPZ Rust

Rust server · in the archive since 13 September 2026

Online 216.68.127.110:28015 checked 11m ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe6d agoFri 23 Oct, 12:20 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 16:30 UTCAll times UTC.

The record of each wipe

  1. Fri 23 Oct 202612:20 UTC6d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 16 Sep 202602:00 UTC43d ago
    Peak
    0
    Crowd
    –
    Lasted
    37.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

37.4 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 23 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on AZPZ Rust mean?

You can see the tags AZPZ Rust publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include AZPZ Rust?

The Rust Server History lists that feature AZPZ Rust are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Does AZPZ Rust run smoothly?

Across the last 48 hours it averaged 84 server fps; the low was 52. Buildings, deployables and everything else in the world came to as many as 142,792 entities. The highest memory use was 4,726 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does AZPZ Rust run?

The recorded build for AZPZ Rust is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is AZPZ Rust online, and how reliable is it?

AZPZ Rust is listed as online now. Going by its reported uptime, it restarted about 6 days 2 hours ago. 131 of 168 hours, or 78% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is AZPZ Rust located?

There is no region published by AZPZ Rust. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 216.68.127.110:28015.

Wipe log

What does wipe day look like on AZPZ Rust?

At their busiest, its recent wipes drew an average of 0 players. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on AZPZ Rust?

Its rhythm is not yet clear: too few of AZPZ Rust's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 6 days 4 hours ago its current world was made.

Player counts

How does AZPZ Rust rank against other Rust servers?

Over seven days of player hours, AZPZ Rust ranks #15,341, inside the top 69% of all ranked servers.

How busy is AZPZ Rust?

Of its 10 slots, AZPZ Rust currently has 0 filled. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on AZPZ Rust?

No gather rate is stated in the name of AZPZ Rust. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The Community section of the server browser carries it. The anti-cheat VAC from Valve is disabled.

Which map does AZPZ Rust run?

Generated by the game at size 5,000 with seed 6942069, the map on AZPZ Rust is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join AZPZ Rust?

Enter client.connect 216.68.127.110:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.