Open every day, at every hour Admission free 11,873 servers and 96,161 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 4,335Acc. 2026.4335

Super Chill RUST Chicago - Vanilla Monthly - No Decay

Rust server · in the archive since 13 September 2026

Online 216.245.177.59:28015 checked 12m ago

To visit
Players now 1/ 30
3% full
7-day average0peak 2
Rank#4,335top 19%
Last wipe19d agoSat 10 Oct, 05:13 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 16:05 UTCAll times UTC.

The record of each wipe

  1. Sat 10 Oct 202604:56 UTC19d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75117:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Super Chill RUST Chicago - Vanilla Monthly - No Decay mean?

You can see the tags Super Chill RUST Chicago - Vanilla Monthly - No Decay publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp30 (Max players): Slot count: 30; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Super Chill RUST Chicago - Vanilla Monthly - No Decay?

The Rust Server History lists that feature Super Chill RUST Chicago - Vanilla Monthly - No Decay are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Does Super Chill RUST Chicago - Vanilla Monthly - No Decay run smoothly?

Across the last 48 hours it averaged 89 server fps; the low was 66. Buildings, deployables and everything else in the world came to as many as 153,651 entities. The highest memory use was 3,853 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Super Chill RUST Chicago - Vanilla Monthly - No Decay run?

On Windows, Super Chill RUST Chicago - Vanilla Monthly - No Decay runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is Super Chill RUST Chicago - Vanilla Monthly - No Decay online, and how reliable is it?

The live count shows Super Chill RUST Chicago - Vanilla Monthly - No Decay online right now. Going by its reported uptime, it restarted about 4 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is Super Chill RUST Chicago - Vanilla Monthly - No Decay located?

There is no region published by Super Chill RUST Chicago - Vanilla Monthly - No Decay. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 216.245.177.59:28015.

Wipe history

What does wipe day look like on Super Chill RUST Chicago - Vanilla Monthly - No Decay?

At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 25 hours after the wipe, the crowd peaked.

What is the wipe schedule on Super Chill RUST Chicago - Vanilla Monthly - No Decay?

The record holds too few of Super Chill RUST Chicago - Vanilla Monthly - No Decay's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 19 days 11 hours ago.

Player record

How does Super Chill RUST Chicago - Vanilla Monthly - No Decay rank against other Rust servers?

Player hours over the last seven days put Super Chill RUST Chicago - Vanilla Monthly - No Decay at #4,335: a place in the top 19% of all ranked servers.

How busy is Super Chill RUST Chicago - Vanilla Monthly - No Decay?

Against 30 slots, Super Chill RUST Chicago - Vanilla Monthly - No Decay records 1 players right now. Stored history gives a seven-day average of 0 players and a peak of 2. The busiest hour of the last 48 was 22:00 UTC, averaging 1 players.

Rules, map

What are the rules and settings on Super Chill RUST Chicago - Vanilla Monthly - No Decay?

The name of Super Chill RUST Chicago - Vanilla Monthly - No Decay carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does Super Chill RUST Chicago - Vanilla Monthly - No Decay run?

A procedural map of size 5,000 with seed 602 is what Super Chill RUST Chicago - Vanilla Monthly - No Decay runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join Super Chill RUST Chicago - Vanilla Monthly - No Decay?

Entering client.connect 216.245.177.59:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://discord.com/invite/aHwKhGNWHV is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp30
Max players Slot count: 30.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.