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The server's own banner, as it publishes it

Exhibit no. 3,240Acc. 2026.3240

[US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B

Rust server, NA · in the archive since 13 September 2026

Online NA 216.173.113.154:28080 checked 12m ago

2x biweekly wipes moddedoxidepve
To visit
Players now 0/ 100
0% full
7-day average1peak 5
Rank#3,240top 15% · #533 in NA
Last wipe13d agoThu 15 Oct, 23:32 UTC · biweekly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 08:40 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202623:32 UTC13d ago
    Peak
    10
    Crowd
    –
    Lasted
    running
    Players before
    2
  2. Thu 1 Oct 202622:08 UTC FW27d ago
    Peak
    9
    Crowd
    halved by day 11
    Lasted
    14.1 days
    Players before
    0
  3. Thu 17 Sep 202623:14 UTC41d ago
    Peak
    5
    Crowd
    held half
    Lasted
    14 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

28 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
8wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 11

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 14d 14hThu 12 Nov, 23:32 UTC
  3. 35d 10hThu 3 Dec, 19:00 UTCFW
  4. 42d 14hThu 10 Dec, 23:32 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 4 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246809:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B mean?

The game's server browser reads these tags published by [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): Its entry in the server browser sits under North America. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

The Rust Server History lists that feature [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B are: 2x Rust servers: the record, Modded Rust servers: the record, Rust PvE servers, on record, Rust servers with zombies in the name and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Server record

Does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B run smoothly?

90 server fps on average over the last 48 hours, never below 2. Buildings, deployables and everything else in the world came to as many as 129,932 entities. Memory use peaked at 5,239 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B run?

On Windows, [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B online, and how reliable is it?

At this moment [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B is online. The uptime it reports puts the last restart at about 21 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B located?

In North America, [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B lists itself with its NA tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 216.173.113.154:28080 as the address.

Wipe log

What does wipe day look like on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

At their busiest, its recent wipes drew an average of 8 players. 4 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. By day 11 it fell below half in the wipes where it did not hold.

What is the wipe schedule on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

The wipes on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B follow a every 4 weeks on Thursday at 23:32 UTC rhythm. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 13 days 9 hours ago. A wipe every two weeks is published in its tags.

Population

How does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B rank against other Rust servers?

[US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B ranks #3,240 on seven-day player hours: top 15% overall and #533 in North America.

How busy is [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

0 players are on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B at present, from 100 slots. Stored history gives a seven-day average of 1 players and a peak of 5. An average of 3 players at 04:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

The name states a 2x gather rate for [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B. The limit of 8 players per group is the game's default. Under game mode, the entry reads pve, fighting other players is excluded. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B run?

Seed 1337, size 4,250: such is the procedural map [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: Custom Map.

Join record

How do I join [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

Entering client.connect 216.173.113.154:28080 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://discord.com/invite/TPTaQztD4H is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America Its entry in the server browser sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.