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Exhibit no. 5,483Acc. 2026.5483

Rustlab.io - US | Quads | 2x Weekly | Monday Wipes

Rust server · in the archive since 25 October 2026

Online 216.158.94.98:28018 checked 9m ago

2x weekly wipes vanillamoddedoxide
To visit
Players now 0/ 500
0% full
7-day average0peak 3
Rank#5,483top 25%
Last wipe4d agoSun 25 Oct, 03:45 UTC · weekly schedule
Next wipe2d 15hSun 1 Nov, 03:45 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Sunday 1 November, 03:45 UTC, in 2d 15h. Weekly: 7 days after its last wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75113:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Rustlab.io - US | Quads | 2x Weekly | Monday Wipes mean?

The game's server browser reads these tags published by Rustlab.io - US | Quads | 2x Weekly | Monday Wipes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Rustlab.io - US | Quads | 2x Weekly | Monday Wipes?

These Rust Server History lists include Rustlab.io - US | Quads | 2x Weekly | Monday Wipes: 2x Rust servers: the record, Modded Rust servers: the record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Server entry

Does Rustlab.io - US | Quads | 2x Weekly | Monday Wipes run smoothly?

Across the last 48 hours it averaged 225 server fps; the low was 170. As many as 75,605 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,250 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Rustlab.io - US | Quads | 2x Weekly | Monday Wipes run?

On Linux, Rustlab.io - US | Quads | 2x Weekly | Monday Wipes runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is Rustlab.io - US | Quads | 2x Weekly | Monday Wipes online, and how reliable is it?

At this moment Rustlab.io - US | Quads | 2x Weekly | Monday Wipes is online. The uptime it reports puts the last restart at about 35 hours ago. 71 of 72 hours, or 99% of the time, over the last 3 full days. First seen by Rust Server History on 25 October 2026.

Where is Rustlab.io - US | Quads | 2x Weekly | Monday Wipes located?

Its name points to North America, though Rustlab.io - US | Quads | 2x Weekly | Monday Wipes publishes no region tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 216.158.94.98:28018.

Wipe record

What is the wipe schedule on Rustlab.io - US | Quads | 2x Weekly | Monday Wipes?

The next wipe on Rustlab.io - US | Quads | 2x Weekly | Monday Wipes is an estimate, drawn from weekly: 7 days after its last wipe. On Sunday 1 November at 03:45 UTC its next wipe is due. The world it runs now dates from 4 days 8 hours ago. A weekly wipe schedule is published in its tags.

Population

How does Rustlab.io - US | Quads | 2x Weekly | Monday Wipes rank against other Rust servers?

Over seven days of player hours, Rustlab.io - US | Quads | 2x Weekly | Monday Wipes ranks #5,483, inside the top 25% of all ranked servers.

How busy is Rustlab.io - US | Quads | 2x Weekly | Monday Wipes?

Of its 500 slots, Rustlab.io - US | Quads | 2x Weekly | Monday Wipes currently has 0 filled. The seven-day average stands at 0 players; the peak is 3. An average of 1 players at 17:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on Rustlab.io - US | Quads | 2x Weekly | Monday Wipes?

You can read a 2x gather rate in the name of Rustlab.io - US | Quads | 2x Weekly | Monday Wipes. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The server applies the label vanilla: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.

Which map does Rustlab.io - US | Quads | 2x Weekly | Monday Wipes run?

A procedural map of size 3,500 with seed 2025750798 is what Rustlab.io - US | Quads | 2x Weekly | Monday Wipes runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join Rustlab.io - US | Quads | 2x Weekly | Monday Wipes?

Enter client.connect 216.158.94.98:28018 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://rustlab.io/ is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players Slot count: 500.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The server wipes weekly.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.