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Exhibit no. 15,490Acc. 2026.15490
RustRelay Test
Rust server · in the archive since 23 September 2026
Offline 213.49.95.17:28015 checked 35d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on RustRelay Test mean?
These tags from RustRelay Test, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include RustRelay Test?
These Rust Server History lists include RustRelay Test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The record
Which version of Rust does RustRelay Test run?
Rust network protocol 2633 and build 165217 is the build RustRelay Test runs, on Windows. The protocol must match to join, and Steam handles that update.
Is RustRelay Test online, and how reliable is it?
RustRelay Test was last seen 35 days 6 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 23 September 2026 is when Rust Server History first saw it.
Where is RustRelay Test located?
No region is published by RustRelay Test. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 213.49.95.17:28015.
Wipe log
What is the wipe schedule on RustRelay Test?
The rhythm of RustRelay Test cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 35 days 12 hours ago its current world was made.
Player record
How does RustRelay Test rank against other Rust servers?
Player hours over the last seven days put RustRelay Test at #15,490: a place in the top 70% of all ranked servers.
How busy is RustRelay Test?
The last sighting of RustRelay Test in the live count was 35 days 6 hours ago; it is offline now.
Map and rules
What are the rules and settings on RustRelay Test?
The name of RustRelay Test carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.
Which map does RustRelay Test run?
The game generates the map on RustRelay Test, which is procedural.
Joining the server
How do I join RustRelay Test?
Entering client.connect 213.49.95.17:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp500
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.