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Exhibit no. 14,087Acc. 2026.14087
DeepSea Algorithm Test
Rust server · in the archive since 25 September 2026
Offline 213.34.226.146:28015 checked 33d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on DeepSea Algorithm Test mean?
These tags from DeepSea Algorithm Test, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include DeepSea Algorithm Test?
The Rust Server History lists that feature DeepSea Algorithm Test are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The record
Which version of Rust does DeepSea Algorithm Test run?
On Windows, DeepSea Algorithm Test runs Rust network protocol 2633 and build 165217. The protocol must match to join, and Steam handles that update.
Is DeepSea Algorithm Test online, and how reliable is it?
DeepSea Algorithm Test was last seen 33 days 22 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 25 September 2026 is when Rust Server History first saw it.
Where is DeepSea Algorithm Test located?
There is no region published by DeepSea Algorithm Test. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 213.34.226.146:28015 as the address.
Wipe history
What is the wipe schedule on DeepSea Algorithm Test?
Its rhythm is not yet clear: too few of DeepSea Algorithm Test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 33 days 23 hours ago.
Player record
How does DeepSea Algorithm Test rank against other Rust servers?
The last seven days of player hours place DeepSea Algorithm Test at #14,087, among the top 61% of all ranked servers.
How busy is DeepSea Algorithm Test?
DeepSea Algorithm Test is offline at present, having last been seen 33 days 22 hours ago.
Rules and settings
What are the rules and settings on DeepSea Algorithm Test?
You will not find a gather rate in the name of DeepSea Algorithm Test. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.
Which map does DeepSea Algorithm Test run?
Generated by the game, the map on DeepSea Algorithm Test is procedural.
Joining the server
How do I join DeepSea Algorithm Test?
Press F1 in Rust to open the console, then enter client.connect 213.34.226.146:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.