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Exhibit no. 15,310Acc. 2026.15310
RustMapEdit map test (not for play)
Rust server · in the archive since 15 October 2026
Offline 213.246.39.157:27116 checked 10d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
15 Oct Last seen 19 Oct07:36
a wipe on recordthe monthly force wipeexpectedlast seen, 19 Oct 2026, 09:20 UTCAll times UTC.
The record of each wipe
-
Mon 19 Oct 202607:36 UTC10d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on RustMapEdit map test (not for play) mean?
These tags from RustMapEdit map test (not for play), read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include RustMapEdit map test (not for play)?
The Rust Server History lists that feature RustMapEdit map test (not for play) are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The record
Which version of Rust does RustMapEdit map test (not for play) run?
Rust network protocol 2634 and build 167781 is the build RustMapEdit map test (not for play) runs, on Linux. Steam updates your game for you; joining needs the same protocol.
Is RustMapEdit map test (not for play) online, and how reliable is it?
RustMapEdit map test (not for play) was last seen 10 days 19 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 15 October 2026.
Where is RustMapEdit map test (not for play) located?
No region is published by RustMapEdit map test (not for play). The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 213.246.39.157:27116 as the address.
Wipe history
What does wipe day look like on RustMapEdit map test (not for play)?
1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on RustMapEdit map test (not for play)?
The rhythm of RustMapEdit map test (not for play) cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 10 days 21 hours ago its current world was made.
Population
How does RustMapEdit map test (not for play) rank against other Rust servers?
The last seven days of player hours place RustMapEdit map test (not for play) at #15,310, among the top 70% of all ranked servers.
How busy is RustMapEdit map test (not for play)?
RustMapEdit map test (not for play) is offline at present, having last been seen 10 days 19 hours ago.
Rules, map
What are the rules and settings on RustMapEdit map test (not for play)?
No gather rate is stated in the name of RustMapEdit map test (not for play). The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. VAC from Valve is switched on.
Which map does RustMapEdit map test (not for play) run?
Generated by the game at size 3,000 with seed 1337, the map on RustMapEdit map test (not for play) is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: Custom Map.
How to join
How do I join RustMapEdit map test (not for play)?
Enter client.connect 213.246.39.157:27116 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.