This server publishes no banner
Exhibit no. 15,966Acc. 2026.15966
4Netplayers Rust Server MN
Rust server · in the archive since 13 September 2026
Offline 213.202.205.29:24000 checked 24d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Last seen 2 Oct03:35
a wipe on recordthe monthly force wipeexpectedlast seen, 5 Oct 2026, 17:45 UTCAll times UTC.
The record of each wipe
-
Fri 2 Oct 202603:35 UTC27d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on 4Netplayers Rust Server MN mean?
The game's server browser reads these tags published by 4Netplayers Rust Server MN: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include 4Netplayers Rust Server MN?
The Rust Server History lists that feature 4Netplayers Rust Server MN are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The record
Which version of Rust does 4Netplayers Rust Server MN run?
The recorded build for 4Netplayers Rust Server MN is Rust network protocol 2634 and build 166494 on Linux. The protocol must match to join, and Steam handles that update.
Is 4Netplayers Rust Server MN online, and how reliable is it?
Offline now, 4Netplayers Rust Server MN was last seen 24 days 2 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 13 September 2026.
Where is 4Netplayers Rust Server MN located?
No region is published by 4Netplayers Rust Server MN. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 213.202.205.29:24000 as the address.
Wipe log
What does wipe day look like on 4Netplayers Rust Server MN?
0 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.
What is the wipe schedule on 4Netplayers Rust Server MN?
The record holds too few of 4Netplayers Rust Server MN's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 27 days 16 hours ago.
Population
How does 4Netplayers Rust Server MN rank against other Rust servers?
Over seven days of player hours, 4Netplayers Rust Server MN ranks #15,966, inside the top 71% of all ranked servers.
How busy is 4Netplayers Rust Server MN?
No current count exists for 4Netplayers Rust Server MN; it was last seen 24 days 2 hours ago.
Rules, map
What are the rules and settings on 4Netplayers Rust Server MN?
The name of 4Netplayers Rust Server MN carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.
Which map does 4Netplayers Rust Server MN run?
Seed 1234567890, size 6,000: such is the procedural map 4Netplayers Rust Server MN runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
How to join
How do I join 4Netplayers Rust Server MN?
Press F1 in Rust to open the console, then enter client.connect 213.202.205.29:24000 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166494,ts8
Game
gmvanilla
mp10
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.